BAPSicle/bapsicle_standalone.py

99 lines
2.1 KiB
Python
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2020-10-23 20:10:32 +00:00
import pygame
import time
import json
from mutagen.mp3 import MP3
class bapsicle():
state = {
"filename": "",
"channel": -1,
"playing": False,
"pos": 0,
"remaining": 0,
"length": 0,
"loop": False
}
def isPlaying(self):
return bool(pygame.mixer.music.get_busy())
def play(self):
pygame.mixer.music.play(0)
def pause(self):
pygame.mixer.music.pause()
def unpause(self):
pygame.mixer.music.play(0, self.state["pos"])
def stop(self):
pygame.mixer.music.stop()
def seek(self, pos):
if self.isPlaying():
pygame.mixer.music.play(0, pos)
else:
self.updateState(pos)
def load(self, filename):
if not self.isPlaying():
self.state["filename"] = filename
pygame.mixer.music.load(filename)
if ".mp3" in filename:
song = MP3(filename)
self.state["length"] = song.info.length
else:
self.state["length"] = pygame.mixer.Sound(filename).get_length()/1000
def updateState(self, pos = None):
self.state["playing"] = self.isPlaying()
if (pos):
self.state["pos"] = pos
else:
self.state["pos"] = pygame.mixer.music.get_pos()/1000
self.state["remaining"] = self.state["length"] - self.state["pos"]
def getDetails(self):
res = "RESP:DETAILS: " + json.dumps(self.state)
return res
def __init__(self, channel, in_q, out_q):
self.state["channel"] = channel
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pygame.mixer.init(44100, -16, 1, 1024)
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while True:
time.sleep(0.01)
incoming_msg = in_q.get()
self.updateState()
if (not incoming_msg):
continue
if (incoming_msg == 'PLAY'):
self.play()
if (incoming_msg == 'PAUSE'):
self.pause()
if (incoming_msg == 'UNPAUSE'):
self.unpause()
if (incoming_msg == 'STOP'):
self.stop()
if (incoming_msg.startswith("SEEK")):
split = incoming_msg.split(":")
self.seek(float(split[1]))
if (incoming_msg.startswith("LOAD")):
split = incoming_msg.split(":")
self.load(split[1])
if (incoming_msg == 'DETAILS'):
out_q.put(self.getDetails())