BAPSicle/server.py

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import multiprocessing
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import player
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from flask import Flask, render_template, send_from_directory, request
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import json
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import sounddevice as sd
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import setproctitle
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import config
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setproctitle.setproctitle("BAPSicle - Server")
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class BAPSicleServer():
def __init__(self):
startServer()
def __del__(self):
stopServer()
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app = Flask(__name__, static_url_path='')
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channel_to_q = []
channel_from_q = []
channel_p = []
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@app.errorhandler(404)
def page_not_found(e):
data = {
'ui_page': "404",
"ui_title": "404"
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}
return render_template('404.html', data=data), 404
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@app.route("/")
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def ui_index():
data = {
'ui_page': "index",
"ui_title": ""
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}
return render_template('index.html', data=data)
@app.route("/config")
def ui_config():
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channel_states = []
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for i in range(3):
channel_states.append(status(i))
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devices = sd.query_devices()
outputs = []
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for device in devices:
if device["max_output_channels"] > 0:
outputs.append(device)
data = {
'channels': channel_states,
'outputs': outputs,
'ui_page': "config",
"ui_title": "Config"
}
return render_template('config.html', data=data)
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@app.route("/status")
def ui_status():
channel_states = []
for i in range(3):
channel_states.append(status(i))
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data = {
'channels': channel_states,
'ui_page': "status",
"ui_title": "Status"
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}
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return render_template('status.html', data=data)
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@app.route("/player/<int:channel>/play")
def play(channel):
channel_to_q[channel].put("PLAY")
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return ui_status()
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@app.route("/player/<int:channel>/pause")
def pause(channel):
channel_to_q[channel].put("PAUSE")
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return ui_status()
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@app.route("/player/<int:channel>/unpause")
def unPause(channel):
channel_to_q[channel].put("UNPAUSE")
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return ui_status()
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@app.route("/player/<int:channel>/stop")
def stop(channel):
channel_to_q[channel].put("STOP")
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return ui_status()
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@app.route("/player/<int:channel>/seek/<int:pos>")
def seek(channel, pos):
channel_to_q[channel].put("SEEK:" + str(pos))
return ui_status()
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@app.route("/player/<int:channel>/output/<name>")
def output(channel, name):
channel_to_q[channel].put("OUTPUT:" + name)
return ui_status()
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@app.route("/player/<int:channel>/unload")
def unload(channel):
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channel_to_q[channel].put("UNLOAD")
return ui_status()
@app.route("/player/<int:channel>/status")
def status(channel):
channel_to_q[channel].put("STATUS")
while True:
response = channel_from_q[channel].get()
if response.startswith("STATUS:"):
response = response[7:]
response = response[response.index(":")+1:]
try:
response = json.loads(response)
except:
pass
return response
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@app.route("/player/all/stop")
def all_stop():
for channel in channel_to_q:
channel.put("STOP")
ui_status()
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@app.route('/static/<path:path>')
def send_static(path):
return send_from_directory('ui-static', path)
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def startServer():
for channel in range(3):
channel_to_q.append(multiprocessing.Queue())
channel_from_q.append(multiprocessing.Queue())
channel_p.append(
multiprocessing.Process(
target=player.Player,
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args=(channel, channel_to_q[-1], channel_from_q[-1]),
daemon=True
)
)
channel_p[channel].start()
# Don't use reloader, it causes Nested Processes!
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app.run(host=config.HOST, port=config.PORT, debug=True, use_reloader=False)
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def stopServer():
print("Stopping server.py")
for q in channel_to_q:
q.put("QUIT")
for player in channel_p:
player.join()
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global app
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app = None
if __name__ == "__main__":
print("BAPSicle is a service. Please run it like one.")