BAPSicle/websocket_server.py

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Python
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import asyncio
import websockets
import json
baps_clients = set()
channel_to_q = None
async def websocket_handler(websocket, path):
baps_clients.add(websocket)
await websocket.send(json.dumps({"message": "Hello"}))
print("New Client: {}".format(websocket))
try:
async for message in websocket:
data = json.loads(message)
channel = int(data["channel"])
if "command" in data.keys():
if data["command"] == "PLAY":
channel_to_q[channel].put("PLAY")
elif data["command"] == "PAUSE":
channel_to_q[channel].put("PAUSE")
elif data["command"] == "UNPAUSE":
channel_to_q[channel].put("UNPAUSE")
elif data["command"] == "STOP":
channel_to_q[channel].put("STOP")
elif data["command"] == "SEEK":
channel_to_q[channel].put("SEEK:" + str(data["time"]))
elif data["command"] == "LOAD":
pass
asyncio.wait([await conn.send(message) for conn in baps_clients])
except websockets.exceptions.ConnectionClosedError:
print("RIP {}".format(websocket))
except Exception as e:
print(e)
finally:
baps_clients.remove(websocket)
class WebsocketServer:
def __init__(self, in_q, state):
global channel_to_q
channel_to_q = in_q
websocket_server = websockets.serve(websocket_handler, state.state["host"], state.state["ws_port"])
asyncio.get_event_loop().run_until_complete(websocket_server)
asyncio.get_event_loop().run_forever()
if __name__ == "__main__":
print("Don't do this")