BAPSicle/server.py

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"""
BAPSicle Server
Next-gen audio playout server for University Radio York playout,
based on WebStudio interface.
Flask Server
Authors:
Matthew Stratford
Michael Grace
Date:
October, November 2020
"""
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from api_handler import APIHandler
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from controllers.mattchbox_usb import MattchBox
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import multiprocessing
from multiprocessing.queues import Queue
import time
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import player
from typing import Any
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import json
from setproctitle import setproctitle
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from helpers.os_environment import isBundelled, isMacOS
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if not isMacOS():
# Rip, this doesn't like threading on MacOS.
import pyttsx3
if isBundelled():
import build
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import config
from typing import Dict, List
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from helpers.state_manager import StateManager
from helpers.logging_manager import LoggingManager
from websocket_server import WebsocketServer
from web_server import WebServer
from player_handler import PlayerHandler
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setproctitle("server.py")
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class BAPSicleServer:
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def __init__(self):
startServer()
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# def get_flask(self):
# return app
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default_state = {
"server_version": "",
"server_build": "",
"server_name": "URY BAPSicle",
"host": "localhost",
"port": 13500,
"ws_port": 13501,
"num_channels": 3,
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"serial_port": None,
"ser_connected": False,
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"myradio_api_key": None,
"myradio_base_url": "https://ury.org.uk/myradio",
"myradio_api_url": "https://ury.org.uk/api"
}
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channel_to_q: List[Queue] = []
channel_from_q: List[Queue] = []
ui_to_q: List[Queue] = []
websocket_to_q: List[Queue] = []
controller_to_q: List[Queue] = []
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channel_p: List[multiprocessing.Process] = []
websockets_server: multiprocessing.Process
controller_handler: multiprocessing.Process
webserver: multiprocessing.Process
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def startServer():
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process_title = "startServer"
setproctitle(process_title)
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# multiprocessing.current_process().name = process_title
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global logger
global state
logger = LoggingManager("BAPSicleServer")
state = StateManager("BAPSicleServer", logger, default_state)
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# TODO: Check these match, if not, trigger any upgrade noticies / welcome
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state.update("server_version", config.VERSION)
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build_commit = "Dev"
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if isBundelled():
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build_commit = build.BUILD
state.update("server_build", build_commit)
if isMacOS():
multiprocessing.set_start_method("spawn", True)
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for channel in range(state.state["num_channels"]):
channel_to_q.append(multiprocessing.Queue())
channel_from_q.append(multiprocessing.Queue())
ui_to_q.append(multiprocessing.Queue())
websocket_to_q.append(multiprocessing.Queue())
controller_to_q.append(multiprocessing.Queue())
# TODO Replace state with individual read-only StateManagers or something nicer?
channel_p.append(
multiprocessing.Process(
target=player.Player,
args=(channel, channel_to_q[-1], channel_from_q[-1], state)
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# daemon=True
)
)
channel_p[channel].start()
global api_from_q, api_to_q, api_handler, player_handler, websockets_server, controller_handler # , webserver
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api_to_q = multiprocessing.Queue()
api_from_q = multiprocessing.Queue()
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api_handler = multiprocessing.Process(
target=APIHandler, args=(api_to_q, api_from_q, state)
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)
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api_handler.start()
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player_handler = multiprocessing.Process(
target=PlayerHandler,
args=(channel_from_q, websocket_to_q, ui_to_q, controller_to_q),
)
player_handler.start()
# Note, state here will become a copy in the process.
# It will not update, and callbacks will not work :/
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websockets_server = multiprocessing.Process(
target=WebsocketServer, args=(channel_to_q, websocket_to_q, state)
)
websockets_server.start()
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controller_handler = multiprocessing.Process(
target=MattchBox, args=(channel_to_q, controller_to_q, state)
)
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controller_handler.start()
webserver = multiprocessing.Process(
target=WebServer, args=(channel_to_q, ui_to_q, api_to_q, api_from_q, state)
)
webserver.start()
# TODO Move this to player or installer.
if False:
if not isMacOS():
# Temporary RIP.
# Welcome Speech
text_to_speach = pyttsx3.init()
text_to_speach.save_to_file(
"""Thank-you for installing BAPSicle - the play-out server from the broadcasting and presenting suite.
By default, this server is accepting connections on port 13500
The version of the server service is {}
Please refer to the documentation included with this application for further assistance.""".format(
config.VERSION
),
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"dev/welcome.mp3",
)
text_to_speach.runAndWait()
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new_item: Dict[str, Any] = {
"channel_weight": 0,
"filename": "dev/welcome.mp3",
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"title": "Welcome to BAPSicle",
"artist": "University Radio York",
}
channel_to_q[0].put("ADD:" + json.dumps(new_item))
channel_to_q[0].put("LOAD:0")
channel_to_q[0].put("PLAY")
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while True:
time.sleep(10000)
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def stopServer():
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global channel_p, channel_from_q, channel_to_q, websockets_server, controller_handler, webserver
print("Stopping Controllers")
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if controller_handler:
controller_handler.terminate()
controller_handler.join()
print("Stopping Websockets")
websocket_to_q[0].put("WEBSOCKET:QUIT")
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if websockets_server:
websockets_server.join()
del websockets_server
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print("Stopping server.py")
for q in channel_to_q:
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q.put("ALL:QUIT")
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for channel in channel_p:
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try:
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channel.join()
except Exception as e:
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print("*** Ignoring exception:", e)
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pass
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finally:
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del channel
del channel_from_q
del channel_to_q
print("Stopped all players.")
print("Stopping webserver")
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if webserver:
webserver.terminate()
webserver.join()
print("Stopped webserver")
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if __name__ == "__main__":
raise Exception("BAPSicle is a service. Please run it like one.")