BAPSicle/player.py

344 lines
9.3 KiB
Python
Raw Normal View History

2020-10-29 21:23:37 +00:00
from queue import Empty
import multiprocessing
import setproctitle
import copy
import json
import time
from pygame import mixer
2020-10-25 01:23:24 +00:00
from state_manager import StateManager
from mutagen.mp3 import MP3
import os
os.environ['PYGAME_HIDE_SUPPORT_PROMPT'] = "hide"
2020-10-23 20:10:32 +00:00
2020-10-24 20:31:52 +00:00
class Player():
state = None
running = False
2020-10-30 00:32:34 +00:00
out_q = None
last_msg = None
2020-10-24 20:31:52 +00:00
__default_state = {
2020-10-30 00:32:34 +00:00
"initialised": False,
2020-10-24 20:31:52 +00:00
"filename": "",
"channel": -1,
"playing": False,
2020-10-29 22:25:17 +00:00
"loaded": False,
2020-10-24 20:31:52 +00:00
"pos": 0,
"remaining": 0,
"length": 0,
"loop": False,
"output": None
}
2020-10-29 22:25:17 +00:00
@property
2020-10-24 20:31:52 +00:00
def isInit(self):
try:
2020-10-25 01:23:24 +00:00
mixer.music.get_busy()
2020-10-24 20:31:52 +00:00
except:
return False
2020-10-29 22:25:17 +00:00
return True
2020-10-24 20:31:52 +00:00
2020-10-29 21:23:37 +00:00
@property
2020-10-24 20:31:52 +00:00
def isPlaying(self):
2020-10-29 22:25:17 +00:00
if self.isInit:
return bool(mixer.music.get_busy())
return False
2020-10-24 20:31:52 +00:00
2020-10-29 21:23:37 +00:00
@property
def isLoaded(self):
2020-10-29 22:25:17 +00:00
if not self.state.state["filename"]:
return False
if self.isPlaying:
return True
2020-10-30 00:32:34 +00:00
# Because Pygame/SDL is annoying
# We're not playing now, so we can quickly test run
# If that works, we're loaded.
2020-10-29 22:25:17 +00:00
try:
2020-10-30 00:32:34 +00:00
position = self.state.state["pos"]
mixer.music.set_volume(0)
mixer.music.play(0)
2020-10-29 22:25:17 +00:00
except:
2020-10-30 00:32:34 +00:00
try:
mixer.music.set_volume(1)
except:
pass
2020-10-29 22:25:17 +00:00
return False
2020-10-30 00:32:34 +00:00
if position > 0:
mixer.music.pause()
else:
mixer.music.stop()
mixer.music.set_volume(1)
return True
2020-10-29 22:25:17 +00:00
2020-10-30 00:32:34 +00:00
@property
def status(self):
res = json.dumps(self.state.state)
return res
2020-10-29 21:23:37 +00:00
2020-10-24 20:31:52 +00:00
def play(self):
2020-10-29 22:25:17 +00:00
if not self.isPlaying:
try:
mixer.music.play(0)
except:
return False
2020-10-24 20:31:52 +00:00
2020-10-29 22:25:17 +00:00
return True
return False
2020-10-24 20:31:52 +00:00
def pause(self):
2020-10-29 22:25:17 +00:00
if self.isPlaying:
try:
mixer.music.pause()
except:
return False
return True
return False
2020-10-24 20:31:52 +00:00
def unpause(self):
2020-10-29 22:25:17 +00:00
if not self.isPlaying:
try:
mixer.music.play(0, self.state.state["pos"])
except:
return False
return True
return False
2020-10-24 20:31:52 +00:00
def stop(self):
2020-10-29 22:25:17 +00:00
if self.isPlaying:
try:
mixer.music.stop()
except:
return False
return True
return False
2020-10-24 20:31:52 +00:00
def seek(self, pos):
2020-10-29 22:25:17 +00:00
if self.isPlaying:
try:
mixer.music.play(0, pos)
except:
return False
return True
return False
2020-10-24 20:31:52 +00:00
def load(self, filename):
2020-10-29 22:25:17 +00:00
if not self.isPlaying:
2020-10-24 20:31:52 +00:00
self.state.update("filename", filename)
2020-10-29 22:25:17 +00:00
try:
mixer.music.load(filename)
except:
# We couldn't load that file.
print("Couldn't load file:", filename)
return False
try:
if ".mp3" in filename:
song = MP3(filename)
self.state.update("length", song.info.length)
else:
self.state.update("length", mixer.Sound(filename).get_length()/1000)
except:
return False
return True
def unload(self):
if not self.isPlaying:
try:
mixer.music.unload()
self.state.update("filename", "")
except:
return False
return not self.isLoaded
2020-10-24 20:31:52 +00:00
def quit(self):
2020-10-25 01:23:24 +00:00
mixer.quit()
2020-10-24 20:31:52 +00:00
def output(self, name=None):
self.quit()
2020-10-30 00:32:34 +00:00
self.state.update("output", name)
self.state.update("filename", "")
2020-10-24 20:31:52 +00:00
try:
if name:
2020-10-25 01:23:24 +00:00
mixer.init(44100, -16, 1, 1024, devicename=name)
2020-10-24 20:31:52 +00:00
else:
2020-10-25 01:23:24 +00:00
mixer.init(44100, -16, 1, 1024)
2020-10-24 20:31:52 +00:00
except:
2020-10-30 00:32:34 +00:00
return False
2020-10-24 20:31:52 +00:00
2020-10-30 00:32:34 +00:00
return True
2020-10-24 20:31:52 +00:00
2020-10-30 00:32:34 +00:00
def _updateState(self, pos=None):
self.state.update("initialised", self.isInit)
if self.isInit:
self.state.update("playing", self.isPlaying)
self.state.update("loaded", self.isLoaded)
if (pos):
self.state.update("pos", max(0, pos))
else:
self.state.update("pos", max(0, mixer.music.get_pos()/1000))
self.state.update("remaining", self.state.state["length"] - self.state.state["pos"])
def _retMsg(self, msg, okay_str=False):
response = self.last_msg + ":"
if msg == True:
response += "OKAY"
elif isinstance(msg, str):
if okay_str:
response += "OKAY:" + msg
else:
response += "FAIL:" + msg
2020-10-24 20:31:52 +00:00
else:
2020-10-30 00:32:34 +00:00
response += "FAIL"
if self.out_q:
self.out_q.put(response)
2020-10-24 20:31:52 +00:00
def __init__(self, channel, in_q, out_q):
self.running = True
2020-10-30 00:32:34 +00:00
self.out_q = out_q
2020-10-25 01:23:24 +00:00
setproctitle.setproctitle("BAPSicle - Player " + str(channel))
2020-10-24 20:31:52 +00:00
self.state = StateManager("channel" + str(channel), self.__default_state)
self.state.update("channel", channel)
loaded_state = copy.copy(self.state.state)
if loaded_state["output"]:
print("Setting output to: " + loaded_state["output"])
self.output(loaded_state["output"])
else:
2020-10-29 21:23:37 +00:00
print("Using default output device.")
2020-10-24 20:31:52 +00:00
self.output()
if loaded_state["filename"]:
print("Loading filename: " + loaded_state["filename"])
self.load(loaded_state["filename"])
2020-10-29 21:23:37 +00:00
if loaded_state["pos"] != 0:
print("Seeking to pos: " + str(loaded_state["pos"]))
self.seek(loaded_state["pos"])
2020-10-24 20:31:52 +00:00
2020-10-29 21:23:37 +00:00
if loaded_state["playing"] == True:
print("Resuming.")
self.unpause()
else:
print("No file was previously loaded.")
2020-10-24 20:31:52 +00:00
while self.running:
2020-10-30 00:32:34 +00:00
time.sleep(0.1)
self._updateState()
2020-10-29 21:23:37 +00:00
try:
try:
2020-10-30 00:32:34 +00:00
self.last_msg = in_q.get_nowait()
2020-10-29 21:23:37 +00:00
except Empty:
# The incomming message queue was empty,
# skip message processing
pass
else:
2020-10-30 00:32:34 +00:00
2020-10-29 21:23:37 +00:00
# We got a message.
2020-10-29 22:25:17 +00:00
2020-10-30 00:32:34 +00:00
# Output re-inits the mixer, so we can do this any time.
if (self.last_msg.startswith("OUTPUT")):
split = self.last_msg.split(":")
self._retMsg(self.output(split[1]))
elif self.isInit:
2020-10-29 21:23:37 +00:00
2020-10-30 00:32:34 +00:00
if (self.last_msg == 'LOADED?'):
self._retMsg(self.isLoaded)
2020-10-29 21:23:37 +00:00
continue
2020-10-30 00:32:34 +00:00
elif (self.last_msg == 'PLAY'):
self._retMsg(self.play())
elif (self.last_msg == 'PAUSE'):
self._retMsg(self.pause())
elif (self.last_msg == 'UNPAUSE'):
self._retMsg(self.unpause())
elif (self.last_msg == 'STOP'):
self._retMsg(self.stop())
elif (self.last_msg == 'QUIT'):
2020-10-29 21:23:37 +00:00
self.running = False
2020-10-30 00:32:34 +00:00
continue
elif (self.last_msg.startswith("SEEK")):
split = self.last_msg.split(":")
self._retMsg(self.seek(float(split[1])))
elif (self.last_msg.startswith("LOAD")):
split = self.last_msg.split(":")
self._retMsg(self.load(split[1]))
elif (self.last_msg == 'UNLOAD'):
self._retMsg(self.unload())
elif (self.last_msg == 'STATUS'):
self._retMsg(self.status, True)
else:
self._retMsg("Unknown Command")
else:
if (self.last_msg == 'STATUS'):
self._retMsg(self.status)
else:
self._retMsg(False)
2020-10-29 21:23:37 +00:00
# Catch the player being killed externally.
except KeyboardInterrupt:
break
except SystemExit:
break
except:
raise
2020-10-24 20:31:52 +00:00
print("Quiting player ", channel)
2020-10-29 21:23:37 +00:00
self.quit()
2020-10-30 00:32:34 +00:00
self._retMsg("EXIT")
2020-10-29 21:23:37 +00:00
def showOutput(in_q, out_q):
print("Starting showOutput().")
while True:
time.sleep(0.01)
2020-10-30 00:32:34 +00:00
self.last_msg = out_q.get()
print(self.last_msg)
2020-10-29 21:23:37 +00:00
if __name__ == "__main__":
in_q = multiprocessing.Queue()
out_q = multiprocessing.Queue()
outputProcess = multiprocessing.Process(
target=showOutput,
args=(in_q, out_q),
).start()
playerProcess = multiprocessing.Process(
target=Player,
args=(-1, in_q, out_q),
).start()
# Do some testing
2020-10-29 22:25:17 +00:00
in_q.put("LOADED?")
in_q.put("PLAY")
in_q.put("LOAD:\\Users\\matth\\Documents\\GitHub\\bapsicle\\dev\\test.mp3")
in_q.put("LOADED?")
in_q.put("PLAY")
2020-10-29 21:23:37 +00:00
print("Entering infinite loop.")
while True:
pass