BAPSicle/server.py

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2020-11-01 02:35:14 +00:00
"""
BAPSicle Server
Next-gen audio playout server for University Radio York playout,
based on WebStudio interface.
Flask Server
Authors:
Matthew Stratford
Michael Grace
Date:
October, November 2020
"""
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from api_handler import APIHandler
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from controllers.mattchbox_usb import MattchBox
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import multiprocessing
import queue
import time
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import player
from flask import Flask, render_template, send_from_directory, request, jsonify, abort
from flask_cors import CORS
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from typing import Any, Optional
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import json
from setproctitle import setproctitle
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import logging
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from player_handler import PlayerHandler
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from helpers.os_environment import isMacOS
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from helpers.device_manager import DeviceManager
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if not isMacOS():
# Rip, this doesn't like threading on MacOS.
import pyttsx3
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import config
from typing import Dict, List
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from helpers.state_manager import StateManager
from helpers.logging_manager import LoggingManager
from websocket_server import WebsocketServer
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setproctitle("BAPSicleServer.py")
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class BAPSicleServer:
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def __init__(self):
startServer()
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def __del__(self):
stopServer()
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def get_flask(self):
return app
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default_state = {
"server_version": 0,
"server_name": "URY BAPSicle",
"host": "localhost",
"port": 13500,
"ws_port": 13501,
"num_channels": 3,
"ser_port": None,
"ser_connected": False,
}
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app = Flask(__name__, static_url_path="")
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logger: LoggingManager
state: StateManager
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api_from_q: queue.Queue
api_to_q: queue.Queue
channel_to_q: List[queue.Queue] = []
channel_from_q: List[queue.Queue] = []
ui_to_q: List[queue.Queue] = []
websocket_to_q: List[queue.Queue] = []
controller_to_q: List[queue.Queue] = []
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channel_p: List[multiprocessing.Process] = []
websockets_server: multiprocessing.Process
controller_handler: multiprocessing.Process
webserver: multiprocessing.Process
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# General Endpoints
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@app.errorhandler(404)
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def page_not_found(e: Any):
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data = {"ui_page": "404", "ui_title": "404"}
return render_template("404.html", data=data), 404
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@app.route("/")
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def ui_index():
data = {
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"ui_page": "index",
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"ui_title": "",
"server_version": config.VERSION,
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"server_name": state.state["server_name"],
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}
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return render_template("index.html", data=data)
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@app.route("/config")
def ui_config():
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channel_states = []
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for i in range(state.state["num_channels"]):
channel_states.append(status(i))
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outputs = DeviceManager.getAudioOutputs()
data = {
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"channels": channel_states,
"outputs": outputs,
"ui_page": "config",
"ui_title": "Config",
}
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return render_template("config.html", data=data)
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@app.route("/status")
def ui_status():
channel_states = []
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for i in range(state.state["num_channels"]):
channel_states.append(status(i))
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data = {"channels": channel_states,
"ui_page": "status", "ui_title": "Status"}
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return render_template("status.html", data=data)
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@app.route("/status-json")
def json_status():
channel_states = []
for i in range(state.state["num_channels"]):
channel_states.append(status(i))
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return {"server": state.state, "channels": channel_states}
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@app.route("/server")
def server_config():
data = {
"ui_page": "server",
"ui_title": "Server Config",
"state": state.state,
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"ser_ports": DeviceManager.getSerialPorts(),
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}
return render_template("server.html", data=data)
@app.route("/server/update", methods=["POST"])
def update_server():
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state.update("server_name", request.form["name"])
state.update("host", request.form["host"])
state.update("port", int(request.form["port"]))
state.update("num_channels", int(request.form["channels"]))
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state.update("ws_port", int(request.form["ws_port"]))
state.update("serial_port", request.form["serial_port"])
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# stopServer()
return server_config()
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# Get audio for UI to generate waveforms.
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@app.route("/audiofile/<type>/<int:id>")
def audio_file(type: str, id: int):
if type not in ["managed", "track"]:
abort(404)
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return send_from_directory("music-tmp", type + "-" + str(id) + ".mp3")
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# Channel Audio Options
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@app.route("/player/<int:channel>/play")
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def play(channel: int):
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channel_to_q[channel].put("UI:PLAY")
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return ui_status()
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@app.route("/player/<int:channel>/pause")
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def pause(channel: int):
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channel_to_q[channel].put("UI:PAUSE")
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return ui_status()
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@app.route("/player/<int:channel>/unpause")
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def unPause(channel: int):
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channel_to_q[channel].put("UI:UNPAUSE")
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return ui_status()
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@app.route("/player/<int:channel>/stop")
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def stop(channel: int):
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channel_to_q[channel].put("UI:STOP")
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return ui_status()
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@app.route("/player/<int:channel>/seek/<float:pos>")
def seek(channel: int, pos: float):
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channel_to_q[channel].put("UI:SEEK:" + str(pos))
return ui_status()
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@app.route("/player/<int:channel>/output/<name>")
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def output(channel: int, name: Optional[str]):
channel_to_q[channel].put("UI:OUTPUT:" + str(name))
return ui_config()
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@app.route("/player/<int:channel>/autoadvance/<int:state>")
def autoadvance(channel: int, state: int):
channel_to_q[channel].put("UI:AUTOADVANCE:" + str(state))
return ui_status()
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@app.route("/player/<int:channel>/repeat/<state>")
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def repeat(channel: int, state: str):
channel_to_q[channel].put("UI:REPEAT:" + state.upper())
return ui_status()
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@app.route("/player/<int:channel>/playonload/<int:state>")
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def playonload(channel: int, state: int):
channel_to_q[channel].put("UI:PLAYONLOAD:" + str(state))
return ui_status()
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# Channel Items
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@app.route("/player/<int:channel>/load/<int:channel_weight>")
def load(channel: int, channel_weight: int):
channel_to_q[channel].put("UI:LOAD:" + str(channel_weight))
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return ui_status()
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@app.route("/player/<int:channel>/unload")
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def unload(channel: int):
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channel_to_q[channel].put("UI:UNLOAD")
return ui_status()
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@app.route("/player/<int:channel>/add", methods=["POST"])
def add_to_plan(channel: int):
new_item: Dict[str, Any] = {
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"channel_weight": int(request.form["channel_weight"]),
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"filename": request.form["filename"],
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"title": request.form["title"],
"artist": request.form["artist"],
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}
channel_to_q[channel].put("UI:ADD:" + json.dumps(new_item))
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return new_item
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# @app.route("/player/<int:channel>/remove/<int:channel_weight>")
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def remove_plan(channel: int, channel_weight: int):
channel_to_q[channel].put("UI:REMOVE:" + str(channel_weight))
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# TODO Return
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return True
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# @app.route("/player/<int:channel>/clear")
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def clear_channel_plan(channel: int):
channel_to_q[channel].put("UI:CLEAR")
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# TODO Return
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return True
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# General Channel Endpoints
@app.route("/player/<int:channel>/status")
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def channel_json(channel: int):
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return jsonify(status(channel))
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@app.route("/plan/list")
def list_showplans():
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while not api_from_q.empty():
api_from_q.get() # Just waste any previous status responses.
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api_to_q.put("LIST_PLANS")
while True:
try:
response = api_from_q.get_nowait()
if response.startswith("LIST_PLANS:"):
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response = response[response.index(":") + 1:]
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return response
except queue.Empty:
pass
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time.sleep(0.02)
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@app.route("/library/search/<type>")
def search_library(type: str):
if type not in ["managed", "track"]:
abort(404)
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while not api_from_q.empty():
api_from_q.get() # Just waste any previous status responses.
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params = json.dumps(
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{"title": request.args.get(
"title"), "artist": request.args.get("artist")}
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)
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api_to_q.put("SEARCH_TRACK:{}".format(params))
while True:
try:
response = api_from_q.get_nowait()
if response.startswith("SEARCH_TRACK:"):
response = response.split(":", 1)[1]
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return response
except queue.Empty:
pass
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time.sleep(0.02)
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@app.route("/library/playlists/<type>")
def get_playlists(type: str):
if type not in ["music", "aux"]:
abort(401)
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while not api_from_q.empty():
api_from_q.get() # Just waste any previous status responses.
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command = "LIST_PLAYLIST_{}".format(type.upper())
api_to_q.put(command)
while True:
try:
response = api_from_q.get_nowait()
if response.startswith(command):
response = response.split(":", 1)[1]
return response
except queue.Empty:
pass
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time.sleep(0.02)
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@app.route("/library/playlist/<type>/<library_id>")
def get_playlist(type: str, library_id: str):
if type not in ["music", "aux"]:
abort(401)
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while not api_from_q.empty():
api_from_q.get() # Just waste any previous status responses.
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command = "GET_PLAYLIST_{}:{}".format(type.upper(), library_id)
api_to_q.put(command)
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while True:
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try:
response = api_from_q.get_nowait()
if response.startswith(command):
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response = response[len(command) + 1:]
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if response == "null":
abort(401)
return response
except queue.Empty:
pass
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time.sleep(0.02)
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@app.route("/plan/load/<int:timeslotid>")
def load_showplan(timeslotid: int):
for channel in channel_to_q:
channel.put("UI:GET_PLAN:" + str(timeslotid))
return ui_status()
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def status(channel: int):
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while not ui_to_q[channel].empty():
ui_to_q[channel].get() # Just waste any previous status responses.
channel_to_q[channel].put("UI:STATUS")
retries = 0
while retries < 40:
try:
response = ui_to_q[channel].get_nowait()
if response.startswith("UI:STATUS:"):
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response = response.split(":", 2)[2]
# TODO: Handle OKAY / FAIL
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response = response[response.index(":") + 1:]
try:
response = json.loads(response)
except Exception as e:
raise e
return response
except queue.Empty:
pass
retries += 1
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time.sleep(0.02)
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@app.route("/quit")
def quit():
stopServer()
return "Shutting down..."
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@app.route("/player/all/stop")
def all_stop():
for channel in channel_to_q:
channel.put("UI:STOP")
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return ui_status()
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@app.route("/player/all/clear")
def clear_all_channels():
for channel in channel_to_q:
channel.put("UI:CLEAR")
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return ui_status()
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@app.route("/logs")
def list_logs():
data = {
"ui_page": "loglist",
"ui_title": "Logs",
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"logs": ["BAPSicleServer"]
+ ["channel{}".format(x) for x in range(state.state["num_channels"])],
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}
return render_template("loglist.html", data=data)
@app.route("/logs/<path:path>")
def send_logs(path):
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log_file = open("logs/{}.log".format(path))
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data = {
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"logs": log_file.read().splitlines(),
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"ui_page": "log",
"ui_title": "Logs - {}".format(path),
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}
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log_file.close()
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return render_template("log.html", data=data)
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@app.route("/favicon.ico")
def serve_favicon():
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return send_from_directory("ui-static", "favicon.ico")
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@app.route("/static/<path:path>")
def serve_static(path: str):
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return send_from_directory("ui-static", path)
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def startServer():
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process_title = "startServer"
setproctitle(process_title)
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# multiprocessing.current_process().name = process_title
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global logger
global state
logger = LoggingManager("BAPSicleServer")
state = StateManager("BAPSicleServer", logger, default_state)
state.update("server_version", config.VERSION)
if isMacOS():
multiprocessing.set_start_method("spawn", True)
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for channel in range(state.state["num_channels"]):
channel_to_q.append(multiprocessing.Queue())
channel_from_q.append(multiprocessing.Queue())
ui_to_q.append(multiprocessing.Queue())
websocket_to_q.append(multiprocessing.Queue())
controller_to_q.append(multiprocessing.Queue())
channel_p.append(
multiprocessing.Process(
target=player.Player,
args=(channel, channel_to_q[-1], channel_from_q[-1])
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# daemon=True
)
)
channel_p[channel].start()
global api_from_q, api_to_q, api_handler, player_handler, websockets_server, controller_handler
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api_to_q = multiprocessing.Queue()
api_from_q = multiprocessing.Queue()
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api_handler = multiprocessing.Process(
target=APIHandler, args=(api_to_q, api_from_q)
)
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api_handler.start()
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player_handler = multiprocessing.Process(
target=PlayerHandler,
args=(channel_from_q, websocket_to_q, ui_to_q, controller_to_q),
)
player_handler.start()
# Note, state here will become a copy in the process.
# It will not update, and callbacks will not work :/
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websockets_server = multiprocessing.Process(
target=WebsocketServer, args=(channel_to_q, websocket_to_q, state)
)
websockets_server.start()
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controller_handler = multiprocessing.Process(
target=MattchBox, args=(channel_to_q, controller_to_q, state)
)
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controller_handler.start()
# TODO Move this to player or installer.
if False:
if not isMacOS():
# Temporary RIP.
# Welcome Speech
text_to_speach = pyttsx3.init()
text_to_speach.save_to_file(
"""Thank-you for installing BAPSicle - the play-out server from the broadcasting and presenting suite.
By default, this server is accepting connections on port 13500
The version of the server service is {}
Please refer to the documentation included with this application for further assistance.""".format(
config.VERSION
),
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"dev/welcome.mp3",
)
text_to_speach.runAndWait()
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new_item: Dict[str, Any] = {
"channel_weight": 0,
"filename": "dev/welcome.mp3",
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"title": "Welcome to BAPSicle",
"artist": "University Radio York",
}
channel_to_q[0].put("ADD:" + json.dumps(new_item))
channel_to_q[0].put("LOAD:0")
channel_to_q[0].put("PLAY")
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# Don't use reloader, it causes Nested Processes!
def runWebServer():
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process_title = "WebServer"
setproctitle(process_title)
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CORS(app, supports_credentials=True) # Allow ALL CORS!!!
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log = logging.getLogger("werkzeug")
log.disabled = True
app.logger.disabled = True
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app.run(
host=state.state["host"],
port=state.state["port"],
debug=True,
use_reloader=False,
)
global webserver
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webserver = multiprocessing.Process(runWebServer())
webserver.start()
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def stopServer():
global channel_p, channel_from_q, channel_to_q, websockets_server, webserver, controller_handler
print("Stopping Controllers")
controller_handler.terminate()
controller_handler.join()
print("Stopping Websockets")
websocket_to_q[0].put("WEBSOCKET:QUIT")
websockets_server.join()
del websockets_server
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print("Stopping server.py")
for q in channel_to_q:
q.put("QUIT")
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for channel in channel_p:
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try:
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channel.join()
except Exception as e:
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print("*** Ignoring exception:", e)
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pass
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finally:
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del channel
del channel_from_q
del channel_to_q
print("Stopped all players.")
print("Stopping webserver")
global webserver
webserver.terminate()
webserver.join()
print("Stopped webserver")
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if __name__ == "__main__":
raise Exception("BAPSicle is a service. Please run it like one.")