Tweaked autopep8 lint

This commit is contained in:
Matthew Stratford 2021-09-11 17:48:57 +01:00
parent e5e3267e75
commit 0848771e3f
12 changed files with 57 additions and 42 deletions

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@ -1,5 +1,5 @@
import json
from typing import Dict, Literal, Optional, Union
from typing import Dict, Optional, Union
POSITIONS = ["start", "mid", "end"]
PARAMS = ["name", "time", "position", "section"]

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@ -14,7 +14,7 @@
import json
from typing import Any, Dict, List, Optional, Union
from typing import Any, Dict, List, Optional
import os
from time import time

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@ -21,7 +21,8 @@ for option in config["pyinstallerOptions"]:
if not isWindows():
option["value"] = option["value"].replace(";", ":")
elif relative_fix:
option["value"] += "./" # Add the windows relative path.
# Add the windows relative path.
option["value"] += "./"
out_file = open('build-exe-config.json', 'w')
out_file.write(json.dumps(config, indent=2))

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@ -10,7 +10,8 @@ import sys
# See for codes https://pypi.org/project/autopep8/ #features
# don't fill in both of these
select_codes = []
ignore_codes = ["E402","E226","E24","W50","W690"] #"E121", "E122", "E123", "E124", "E125", "E126", "E127", "E128", "E129", "E131", "E501"]
# "E121", "E122", "E123", "E124", "E125", "E126", "E127", "E128", "E129", "E131", "E501"]
ignore_codes = ["E402", "E226", "E24", "W50", "W690"]
# Add things like "--max-line-length=120" below
overrides = ["--max-line-length=127"]
@ -44,7 +45,7 @@ def main():
print("'autopep8' is required. Please install with `pip install autopep8`.", file=sys.stderr)
exit(1)
modified = re.compile('^[AM]+\s+(?P<name>.*\.py)', re.MULTILINE)
modified = re.compile('^[AM]+\\s+(?P<name>.*\\.py)', re.MULTILINE)
basedir = system('git', 'rev-parse', '--show-toplevel').decode("utf-8").strip()
files = system('git', 'status', '--porcelain').decode("utf-8")
files = modified.findall(files)

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@ -62,9 +62,10 @@ class FileManager:
if (
self.channel_received != [
False] * self.channel_count
and self.channel_received[channel] != True
and self.channel_received[channel] is False
):
# We've already received a delete trigger on a channel, let's not delete the folder more than once.
# We've already received a delete trigger on a channel,
# let's not delete the folder more than once.
# If the channel was already in the process of being deleted, the user has
# requested it again, so allow it.
@ -124,7 +125,8 @@ class FileManager:
for item in show_plan:
item_ids += item["timeslotitemid"]
# If the new status update has a different order / list of items, let's update the show plan we know about
# If the new status update has a different order / list of items,
# let's update the show plan we know about
# This will trigger the chunk below to do the rounds again and preload any new files.
if item_ids != self.last_known_item_ids[channel]:
self.last_known_item_ids[channel] = item_ids

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@ -172,7 +172,7 @@ class MyRadioAPI:
# Remove jukebox etc
for show in shows:
if not "timeslot_id" in show:
if "timeslot_id" not in show:
shows.remove(show)
return shows
@ -248,7 +248,8 @@ class MyRadioAPI:
)
while time_waiting_s < 20:
# TODO: Make something better here.
# If the connectivity is super poor or we're loading reeaaaalllly long files, this may be annoying, but this is just in case somehow the other api download gives up.
# If the connectivity is super poor or we're loading reeaaaalllly long files,
# this may be annoying, but this is just in case somehow the other api download gives up.
if os.path.isfile(filename):
# Now the file is downloaded successfully
return (filename, False) if did_download else filename

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@ -4,6 +4,8 @@ from pydub import AudioSegment, effects # Audio leveling!
# Stuff to help make BAPSicle play out leveled audio.
# Takes filename in, normalialises it and returns a normalised file path.
def generate_normalised_file(filename: str):
if not (isinstance(filename, str) and filename.endswith(".mp3")):
raise ValueError("Invalid filename given.")

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@ -78,6 +78,7 @@ class StateManager:
# If there are any new config options in the default state, save them.
# Uses update() to save them to file too.
if default_state:
for key in default_state.keys():
if key not in file_state.keys():
self.update(key, default_state[key])
@ -186,7 +187,8 @@ class StateManager:
if index > -1 and key in state_to_update:
if not isinstance(state_to_update[key], list):
self._log(
"Not updating state for key '{}' with value '{}' of type '{}' since index is set and key is not a list.".format(
"Not updating state for key '{}' with value '{}' of type '{}' since index is set and key is not a list."
.format(
key, value, type(value)
),
DEBUG,

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@ -13,7 +13,7 @@
"presenter-make": "npm run presenter-install && (rm -r presenter-build || true) && cd presenter && yarn build-baps && cp -r build ../presenter-build && cd ../ && npm install",
"test": "echo \"Error: no test specified\" && exit 1",
"presenter-start": "cd presenter && yarn start",
"lint": "autopep8 -r ./*.py -a -a --ignore E402,E226,E24,W50,W690 --max-line-length 127 --in-place"
"lint": "autopep8 -r -a -a --ignore E402,E226,E24,W50,W690 --max-line-length 127 --in-place --exclude=\"*node_modules*,*venv/*,presenter/*\" . "
},
"repository": {
"type": "git",

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@ -20,28 +20,29 @@
# that we respond with something, FAIL or OKAY. The server doesn't like to be kept waiting.
# Stop the Pygame Hello message.
import package
from baps_types.marker import Marker
from baps_types.plan import PlanItem
from helpers.logging_manager import LoggingManager
from helpers.state_manager import StateManager
from helpers.myradio_api import MyRadioAPI
from helpers.normalisation import get_normalised_filename_if_available
from threading import Timer
from syncer import sync
from mutagen.mp3 import MP3
from pygame import mixer
from typing import Any, Callable, Dict, List, Optional
import time
import json
import copy
import setproctitle
import multiprocessing
from queue import Empty
import os
os.environ["PYGAME_HIDE_SUPPORT_PROMPT"] = "hide"
from queue import Empty
import multiprocessing
import setproctitle
import copy
import json
import time
from typing import Any, Callable, Dict, List, Optional
from pygame import mixer
from mutagen.mp3 import MP3
from syncer import sync
from threading import Timer
from helpers.normalisation import get_normalised_filename_if_available
from helpers.myradio_api import MyRadioAPI
from helpers.state_manager import StateManager
from helpers.logging_manager import LoggingManager
from baps_types.plan import PlanItem
from baps_types.marker import Marker
import package
# TODO ENUM
VALID_MESSAGE_SOURCES = ["WEBSOCKET", "UI", "CONTROLLER", "TEST", "ALL"]
@ -300,8 +301,10 @@ class Player:
def _check_ghosts(self, item: PlanItem):
if isinstance(item.timeslotitemid, str) and item.timeslotitemid.startswith("I"):
# Kinda a bodge for the moment, each "Ghost" (item which is not saved in the database showplan yet) needs to have a unique temporary item.
# To do this, we'll start with the channel number the item was originally added to (to stop items somehow simultaneously added to different channels from having the same id)
# Kinda a bodge for the moment, each "Ghost" (item which is not saved in the database showplan yet)
# needs to have a unique temporary item.
# To do this, we'll start with the channel number the item was originally added to
# (to stop items somehow simultaneously added to different channels from having the same id)
# And chuck in the unix epoch in ns for good measure.
item.timeslotitemid = "GHOST-{}-{}".format(
self.state.get()["channel"], time.time_ns()

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@ -113,7 +113,8 @@ class BAPSicleServer:
):
for channel in range(self.state.get()["num_channels"]):
# Use pid_exists to confirm process is actually still running. Python may not report is_alive() correctly (especially over system sleeps etc.)
# Use pid_exists to confirm process is actually still running.
# Python may not report is_alive() correctly (especially over system sleeps etc.)
# https://medium.com/pipedrive-engineering/encountering-some-python-trickery-683bd5f66750
if (
not self.player[channel]

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@ -316,7 +316,8 @@ class TestPlayer(unittest.TestCase):
self._send_msg_wait_OKAY("LOAD:2") # To test currently loaded marker sets.
markers = [
# Markers are stored as float, to compare against later, these must all be floats, despite int being supported.
# Markers are stored as float, to compare against later,
# these must all be floats, despite int being supported.
getMarkerJSON("Intro Name", 2.0, "start", None),
getMarkerJSON("Cue Name", 3.14, "mid", None),
getMarkerJSON("Outro Name", 4.0, "end", None),
@ -358,7 +359,8 @@ class TestPlayer(unittest.TestCase):
# In this case, we want to make sure both the current and loaded items are updated
for item in [json_obj["show_plan"][2], json_obj["loaded_item"]]:
self.assertEqual(item["weight"], 2)
# This is a loop marker. It should not appear as a standard intro, outro or cue. Default of 0.0 should apply to all.
# This is a loop marker. It should not appear as a standard intro, outro or cue.
# Default of 0.0 should apply to all.
self.assertEqual(item["intro"], 0.0)
self.assertEqual(item["outro"], 0.0)
self.assertEqual(item["cue"], 0.0)