Update playback pos more often, reset pos to 0 on stop.
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81eb8c7d1b
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1f66ec2ef2
1 changed files with 6 additions and 1 deletions
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@ -442,6 +442,9 @@ class Player():
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elif self.isPlaying:
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elif self.isPlaying:
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# Get one last update in, incase we're about to pause/stop it.
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# Get one last update in, incase we're about to pause/stop it.
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self.state.update("pos", max(0, mixer.music.get_pos()/1000))
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self.state.update("pos", max(0, mixer.music.get_pos()/1000))
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elif not self.isPaused:
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self.state.update("pos", 0) # Reset back to 0 if stopped.
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self.state.update("pos_offset", 0)
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self.state.update("playing", self.isPlaying)
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self.state.update("playing", self.isPlaying)
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self.state.update("loaded", self.isLoaded)
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self.state.update("loaded", self.isLoaded)
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@ -450,7 +453,9 @@ class Player():
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self.state.update("remaining", self.state.state["length"] - self.state.state["pos_true"])
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self.state.update("remaining", self.state.state["length"] - self.state.state["pos_true"])
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def _ping_times(self):
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def _ping_times(self):
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if self.last_time_update == None or self.last_time_update + 1 < time.time():
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UPDATES_FREQ_SECS = 0.2
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if self.last_time_update == None or self.last_time_update + UPDATES_FREQ_SECS < time.time():
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self.last_time_update = time.time()
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self.last_time_update = time.time()
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self.out_q.put("POS:" + str(int(self.state.state["pos_true"])))
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self.out_q.put("POS:" + str(int(self.state.state["pos_true"])))
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