Add repeat one test (currently failing)

This commit is contained in:
Matthew Stratford 2021-04-07 00:16:53 +01:00
parent b1e58ec559
commit 293b981d28

View file

@ -186,9 +186,6 @@ class TestPlayer(unittest.TestCase):
self.assertTrue(json_obj["playing"])
self.assertEqual(json_obj["loaded_item"]["weight"], 0)
self._send_msg_wait_OKAY("PLAY")
time.sleep(2)
# Now we should be onto playing the second item.
@ -198,6 +195,30 @@ class TestPlayer(unittest.TestCase):
self.assertTrue(json_obj["playing"])
self.assertEqual(json_obj["loaded_item"]["weight"], 1)
# This test checks if the player progresses to the next item and plays on load.
def test_repeat_one(self):
self._send_msg_wait_OKAY("ADD:"+ getPlanItemJSON(2,0))
# Add a second item to make sure we don't load this one when repeat one.
self._send_msg_wait_OKAY("ADD:"+ getPlanItemJSON(2,1))
# TODO Test without play on load? What's the behaviour here?
self._send_msg_wait_OKAY("PLAYONLOAD:True")
self._send_msg_wait_OKAY("REPEAT:one")
self._send_msg_wait_OKAY("LOAD:0")
# Try 3 repeats to make sure.
for repeat in range(3):
print("Trying repeat " + str(repeat))
# We should be playing the first item.
response = self._send_msg_wait_OKAY("STATUS")
self.assertTrue(response)
json_obj = json.loads(response)
self.assertTrue(json_obj["playing"])
# Check we're not playing the second item.
self.assertEqual(json_obj["loaded_item"]["weight"], 0)
time.sleep(2.1)