Finish controller to log correctly, make port configurable.
This commit is contained in:
parent
fe80b803f8
commit
433f1ef92c
7 changed files with 163 additions and 80 deletions
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@ -11,6 +11,9 @@ class Controller():
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self.handler()
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return
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def _state_handler(self):
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return
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# Registers a function for the controller class to call to tell BAPSicle to do something.
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def register_callback(self, callback: Callable):
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self.callbacks.append(callback)
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@ -1,52 +1,105 @@
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from typing import List
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from helpers.logging_manager import LoggingManager
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from helpers.state_manager import StateManager
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from typing import List, Optional
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from controllers.controller import Controller
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from multiprocessing import Queue
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import serial
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import sys
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import time
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from setproctitle import setproctitle
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class MattchBox(Controller):
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ser: serial.Serial
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def __init__(self, player_to_q: List[Queue], player_from_q: List[Queue]):
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class MattchBox(Controller):
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ser: Optional[serial.Serial]
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port: Optional[str]
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next_port: Optional[str]
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server_state: StateManager
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logger: LoggingManager
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def __init__(self, server_to_q: List[Queue], server_from_q: List[Queue], state: StateManager):
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process_title = "ControllerHandler"
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setproctitle(process_title)
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self.ser = None
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self.logger = LoggingManager("ControllerMattchBox")
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#current_process().name = process_title
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# connect to serial port
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self.ser = serial.serial_for_url("/dev/cu.usbserial-210", do_not_open=True)
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self.ser.baudrate = 2400
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self.server_state = state # This is a copy, will not update :/
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# This doesn't run, the callback function gets lost due to state being a copy in the multiprocessing process.
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#self.server_state.add_callback(self._state_handler) # Allow server config changes to trigger controller reload if required.
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self.port = None
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self.next_port = self.server_state.state["serial_port"]
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# TOOD: These need to be split in the player handler.
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self.player_from_q = player_from_q
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self.player_to_q = player_to_q
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try:
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self.ser.open()
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except serial.SerialException as e:
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sys.stderr.write('Could not open serial port {}: {}\n'.format(self.ser.name, e))
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return
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self.server_from_q = server_from_q
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self.server_to_q = server_to_q
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self.handler()
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# This doesn't run, the callback function gets lost in StateManager.
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def _state_handler(self):
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new_port = self.server_state.state["serial_port"]
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self.logger.log.info("Got server config update. New port: {}".format(new_port))
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if new_port != self.port:
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self.logger.log.info("Switching from port {} to {}".format(self.port, new_port))
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# The serial port config has changed. Let's reload the serial.
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self.port = None
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self.next_port = new_port
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def connect(self, port: Optional[str]):
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if port:
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# connect to serial port
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self.ser = serial.serial_for_url(port, do_not_open=True)
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self.ser.baudrate = 2400
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try:
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self.ser.open()
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self.logger.log.info('Connected to serial port {}'.format(port))
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except serial.SerialException as e:
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self.logger.log.error('Could not open serial port {}: {}'.format(port, e))
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self.ser = None
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else:
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self.ser = None
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def handler(self):
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while True:
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if self.ser and self.ser.is_open and self.port: # If self.port is changing (via state_handler), we should stop.
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try:
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if self.ser.is_open:
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line = int.from_bytes(self.ser.read(1), "big") # Endianness doesn't matter for 1 byte.
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print("Controller got:", line)
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self.logger.log.info("Received from controller:", line)
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if (line == 255):
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print("Sending back KeepAlive")
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self.ser.write(b'\xff') # Send 255 back.
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elif (line in [1,3,5]):
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self.sendToPlayer(int(line / 2), "PLAY")
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elif (line in [2,4,6]):
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self.sendToPlayer(int(line / 2)-1, "STOP")
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except:
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continue
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finally:
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time.sleep(0.01)
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elif self.port:
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# If there's still a port set, just wait a moment and see if it's been reconnected.
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self.server_state.update("ser_connected", False)
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time.sleep(10)
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self.connect(self.port)
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else:
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# We're not already connected, or a new port connection is to be made.
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if self.ser:
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self.ser.close()
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self.server_state.update("ser_connected", False)
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if self.next_port != None:
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self.connect(self.next_port)
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if self.ser.is_open:
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self.port = self.next_port # We connected successfully, make it stick.
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self.server_state.update("ser_connected", True)
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continue # skip the sleep.
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time.sleep(10)
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def sendToPlayer(self, channel: int, msg:str):
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self.player_to_q[channel].put("CONTROLLER:" + msg)
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self.logger.log.info("Sending message to server: " + msg)
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self.server_to_q[channel].put("CONTROLLER:" + msg)
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@ -1,8 +1,7 @@
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from typing import Any, Dict, List
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from typing import Any, Dict, List, Optional
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import sounddevice as sd
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from helpers.os_environment import isMacOS
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from helpers.os_environment import isLinux, isMacOS, isWindows
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import glob
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class DeviceManager():
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@classmethod
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@ -24,3 +23,35 @@ class DeviceManager():
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outputs: List[Dict] = list(filter(cls._isOutput, cls._getAudioDevices()))
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outputs = sorted(outputs, key=lambda k: k['name'])
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return [{"name": None}] + outputs
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@classmethod
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def getSerialPorts(cls) -> List[Optional[str]]:
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""" Lists serial port names
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:raises EnvironmentError:
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On unsupported or unknown platforms
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:returns:
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A list of the serial ports available on the system
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"""
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# TODO: Get list of COM ports properly. (Can't use )
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if isWindows():
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ports = ['COM%s' % (i + 1) for i in range(8)]
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elif isLinux():
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# this excludes your current terminal "/dev/tty"
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ports = glob.glob('/dev/tty[A-Za-z]*')
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elif isMacOS():
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ports = glob.glob('/dev/tty.*')
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else:
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raise EnvironmentError('Unsupported platform')
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valid: List[str] = ports
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result: List[Optional[str]] = []
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if len(valid) > 0:
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valid.sort()
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result.append(None) # Add the None option
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result.extend(valid)
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return result
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@ -15,8 +15,8 @@ from helpers.types import ServerState
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from typing import Any, Dict, List, NewType, Optional, Union
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class StateManager:
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filepath = None
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logger = None
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filepath: str
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logger: LoggingManager
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callbacks: List[Any] = []
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__state = {}
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__state_in_file = {}
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@ -148,6 +148,7 @@ class StateManager:
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self.logger.log.critical("Failed to execute status callback: {}".format(e))
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def add_callback(self, function):
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self._log("Adding callback: {}".format(str(function)))
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self.callbacks.append(function)
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def _log(self, text:str, level: int = INFO):
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68
server.py
68
server.py
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@ -16,7 +16,6 @@ from api_handler import APIHandler
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from controllers.mattchbox_usb import MattchBox
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import multiprocessing
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import queue
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#import threading
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import time
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import player
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from flask import Flask, render_template, send_from_directory, request, jsonify, abort
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@ -61,8 +60,6 @@ class BAPSicleServer():
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state.update("server_version", config.VERSION)
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startServer()
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#asyncio.get_event_loop().run_until_complete(startServer())
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#asyncio.get_event_loop().run_forever()
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def __del__(self):
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stopServer()
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@ -75,18 +72,15 @@ default_state = {
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"host": "localhost",
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"port": 13500,
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"ws_port": 13501,
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"num_channels": 3
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"num_channels": 3,
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"ser_port": None,
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"ser_connected": False,
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}
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app = Flask(__name__, static_url_path='')
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CORS(app, supports_credentials=True) # Allow ALL CORS!!!
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log = logging.getLogger('werkzeug')
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log.disabled = True
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app.logger.disabled = True
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api_from_q: queue.Queue
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api_to_q: queue.Queue
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@ -171,26 +165,27 @@ def server_config():
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data = {
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"ui_page": "server",
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"ui_title": "Server Config",
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"state": state.state
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"state": state.state,
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"ser_ports": DeviceManager.getSerialPorts()
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}
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return render_template("server.html", data=data)
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@app.route("/restart", methods=["POST"])
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async def restart_server():
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@app.route("/server/update", methods=["POST"])
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def update_server():
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state.update("server_name", request.form["name"])
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state.update("host", request.form["host"])
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state.update("port", int(request.form["port"]))
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state.update("num_channels", int(request.form["channels"]))
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state.update("ws_port", int(request.form["ws_port"]))
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stopServer(restart=True)
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await startServer()
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state.update("serial_port", request.form["serial_port"])
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#stopServer()
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return server_config()
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# Get audio for UI to generate waveforms.
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@app.route("/audiofile/<type>/<int:id>")
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#@cross_origin()
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def audio_file(type: str, id: int):
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if type not in ["managed", "track"]:
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abort(404)
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@ -334,10 +329,6 @@ def list_showplans():
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response = api_from_q.get_nowait()
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if response.startswith("LIST_PLANS:"):
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response = response[response.index(":")+1:]
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#try:
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# response = json.loads(response)
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#except Exception as e:
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# raise e
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return response
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except queue.Empty:
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@ -539,11 +530,12 @@ def startServer():
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player_handler = multiprocessing.Process(target=PlayerHandler, args=(channel_from_q, websocket_to_q, ui_to_q, controller_to_q))
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player_handler.start()
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# Note, state here will become a copy in the process.
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# It will not update, and callbacks will not work :/
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websockets_server = multiprocessing.Process(target=WebsocketServer, args=(channel_to_q, websocket_to_q, state))
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websockets_server.start()
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controller_handler = multiprocessing.Process(target=MattchBox, args=(channel_to_q, controller_to_q))
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controller_handler = multiprocessing.Process(target=MattchBox, args=(channel_to_q, controller_to_q, state))
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controller_handler.start()
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# TODO Move this to player or installer.
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@ -579,19 +571,33 @@ def startServer():
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channel_to_q[0].put("PLAY")
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# Don't use reloader, it causes Nested Processes!
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def runWebServer():
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CORS(app, supports_credentials=True) # Allow ALL CORS!!!
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log = logging.getLogger('werkzeug')
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log.disabled = True
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app.logger.disabled = True
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app.run(host=state.state["host"], port=state.state["port"], debug=True, use_reloader=False)
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global webserver
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webserver = multiprocessing.Process(
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app.run(host=state.state["host"], port=state.state["port"], debug=True, use_reloader=False)
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runWebServer()
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)
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webserver.start()
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def stopServer(restart=False):
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global channel_p, channel_from_q, channel_to_q, websockets_server, webserver
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def stopServer():
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global channel_p, channel_from_q, channel_to_q, websockets_server, webserver, controller_handler
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print("Stopping Controllers")
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controller_handler.terminate()
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controller_handler.join()
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print("Stopping Websockets")
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websocket_to_q[0].put("WEBSOCKET:QUIT")
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websockets_server.join()
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del websockets_server
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print("Stopping server.py")
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for q in channel_to_q:
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q.put("QUIT")
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@ -607,21 +613,13 @@ def stopServer(restart=False):
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del channel_to_q
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print("Stopped all players.")
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print("Stopping webserver")
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global webserver
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webserver.terminate()
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webserver.join()
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return
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## Caused an outside context error, presuably because called outside of a page request.
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#shutdown = request.environ.get('werkzeug.server.shutdown')
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#if shutdown is None:
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# print("Shutting down Server.")
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#else:
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# print("Shutting down Flask.")
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# if not restart:
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# shutdown()
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print("Stopped webserver")
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if __name__ == "__main__":
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print("BAPSicle is a service. Please run it like one.")
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raise Exception("BAPSicle is a service. Please run it like one.")
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@ -7,7 +7,7 @@
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Set for:
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{% for channel in data.channels %}
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<a href="/player/{{channel.channel}}/output/none">Channel {{channel.channel}}</a>
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<a href="/player/{{channel.channel}}/output/{{output.name}}">Channel {{channel.channel}}</a>
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{% endfor %}
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- {% if output.name %}{{output.name}}{% else %}System Default Output{% endif %}<br>
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{% endfor %}
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@ -1,7 +1,7 @@
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{% extends 'base.html' %}
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{% block content_inner %}
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{% if data %}
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<form action="/restart" method="POST">
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<form action="/server/update" method="POST">
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<label for="host">Server Host:</label>
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<input type="text" id="host" name="host" class="form-control" value="{{data.state.host}}">
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<br>
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<label for="channels">Number of Channels:</label>
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<input type="number" id="channels" name="channels" class="form-control" value="{{data.state.num_channels}}">
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<br>
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<label for="ser_port">BAPS Controller Serial Port:</label>
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<select class="form-control" name="ser_port">
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<label for="serial_port">BAPS Controller Serial Port:</label>
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<select class="form-control" name="serial_port">
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<label>Serial Ports</label>
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{% for port in data.ser_ports %}
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<option value="{{port.name}}">{{port.name}}</option>
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<option value="{{port}}" {% if port == data.state.serial_port %}selected{% endif %}>{{port}}</option>
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{% endfor %}
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<option value="none">{% if not data.ser_ports %}No ports found.{% else %}None{% endif %}</option>
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</select>
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<br>
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<input type="submit" class="btn btn-primary" value="Save & Restart Server">
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