most of the pipeline to send player msgs to webstudio
This commit is contained in:
parent
801d2ae40b
commit
479c952766
6 changed files with 175 additions and 80 deletions
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@ -44,6 +44,7 @@ class MyRadioAPI():
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request = requests.get(url, timeout=10)
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if request.status_code != 200:
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# TODO: Log something here
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return None
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filename: str = resolve_external_file_path("/music-tmp/{}-{}.{}".format(itemType, id, format))
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19
plan.py
19
plan.py
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@ -17,7 +17,7 @@ import os
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class PlanItem:
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_timeslotItemId: int = 0
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_channel_weight: int = 0
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_channelWeight: int = 0
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_filename: str = ""
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_title: str = ""
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_artist: str = ""
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@ -25,9 +25,10 @@ class PlanItem:
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_managedId: Optional[int] = None
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@property
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def channel_weight(self) -> int:
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return self._channel_weight
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def channelWeight(self) -> int:
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return self._channelWeight
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@property
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def timeslotItemId(self) -> int:
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return self._timeslotItemId
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@ -51,10 +52,18 @@ class PlanItem:
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def managedId(self) -> Optional[int]:
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return self._managedId
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@property
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def title(self) -> Optional[str]:
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return self._title
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@property
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def artist(self) -> Optional[str]:
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return self._artist
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@property
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def __dict__(self):
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return {
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"channel_weight": self.channel_weight,
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"channelWeight": self.channelWeight,
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"timeslotItemId": self.timeslotItemId,
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"trackId": self._trackId,
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"managedId": self._managedId,
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@ -69,7 +78,7 @@ class PlanItem:
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self._trackId = new_item["trackId"] if "trackId" in new_item else None
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self._managedId = new_item["managedId"] if "managedId" in new_item else None
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self._filename = new_item["filename"] # This could be a temp dir for API-downloaded items, or a mapped drive.
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self._channel_weight = new_item["channel_weight"]
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self._channelWeight = new_item["channelWeight"]
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self._title = new_item["title"]
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self._artist = new_item["artist"]
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23
player.py
23
player.py
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@ -179,6 +179,7 @@ class Player():
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self.state.update("pos_offset", 0)
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self.state.update("pos_true", 0)
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self.state.update("paused", False)
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return True
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# return False
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@ -228,10 +229,10 @@ class Player():
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self.state.update("show_plan", self.state.state["show_plan"] + [PlanItem(new_item)])
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return True
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def remove_from_plan(self, timeslotItemId: int) -> bool:
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def remove_from_plan(self, channel_weight: int) -> bool:
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plan_copy: List[PlanItem] = copy.copy(self.state.state["show_plan"])
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for i in plan_copy:
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if i.timeslotItemId == timeslotItemId:
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if i.channelWeight == channel_weight:
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plan_copy.remove(i)
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self.state.update("show_plan", plan_copy)
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return True
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@ -241,7 +242,7 @@ class Player():
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self.state.update("show_plan", [])
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return True
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def load(self, timeslotItemId: int):
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def load(self, channelWeight: int):
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if not self.isPlaying:
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self.unload()
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@ -250,12 +251,12 @@ class Player():
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loaded_item: Optional[PlanItem] = None
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for i in range(len(showplan)):
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if showplan[i].timeslotItemId == timeslotItemId:
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if showplan[i].channelWeight == channelWeight:
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loaded_item = showplan[i]
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break
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if loaded_item == None:
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self.logger.log.error("Failed to find timeslotItemId: {}".format(timeslotItemId))
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self.logger.log.error("Failed to find channelWeight: {}".format(channelWeight))
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return False
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if (loaded_item.filename == "" or loaded_item.filename == None):
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@ -267,7 +268,7 @@ class Player():
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self.state.update("loaded_item", loaded_item)
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for i in range(len(showplan)):
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if showplan[i].timeslotItemId == timeslotItemId:
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if showplan[i].channelWeight == channelWeight:
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self.state.update("show_plan", index=i, value=loaded_item)
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break
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# TODO: Update the show plan filenames
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@ -326,7 +327,7 @@ class Player():
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loadedItem = self.state.state["loaded_item"]
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if (loadedItem):
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self.load(loadedItem.timeslotItemId)
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self.load(loadedItem.channelWeight)
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if wasPlaying:
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self.unpause()
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@ -362,14 +363,14 @@ class Player():
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# Auto Advance
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elif self.state.state["auto_advance"]:
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for i in range(len(self.state.state["show_plan"])):
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if self.state.state["show_plan"][i].timeslotItemId == loaded_item.timeslotItemId:
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if self.state.state["show_plan"][i].channelWeight == loaded_item.channelWeight:
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if len(self.state.state["show_plan"]) > i+1:
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self.load(self.state.state["show_plan"][i+1].timeslotItemId)
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self.load(self.state.state["show_plan"][i+1].channelWeight)
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break
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# Repeat All
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elif self.state.state["repeat"] == "ALL":
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self.load(self.state.state["show_plan"][0].timeslotItemId)
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self.load(self.state.state["show_plan"][0].channelWeight)
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# Play on Load
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if self.state.state["play_on_load"]:
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@ -417,7 +418,7 @@ class Player():
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loaded_item = loaded_state["loaded_item"]
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if loaded_item:
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self.logger.log.info("Loading filename: " + str(loaded_item.filename))
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self.load(loaded_item.timeslotItemId)
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self.load(loaded_item.channelWeight)
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if loaded_state["pos_true"] != 0:
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self.logger.log.info("Seeking to pos_true: " + str(loaded_state["pos_true"]))
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49
server.py
49
server.py
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@ -12,7 +12,9 @@
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Date:
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October, November 2020
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"""
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import asyncio
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import multiprocessing
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import time
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import player
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from flask import Flask, render_template, send_from_directory, request, jsonify
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from typing import Any, Optional
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@ -52,11 +54,23 @@ class BAPSicleServer():
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setproctitle.setproctitle(process_title)
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multiprocessing.current_process().name = process_title
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startServer()
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asyncio.get_event_loop().run_until_complete(startServer())
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asyncio.get_event_loop().run_forever()
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def __del__(self):
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stopServer()
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class PlayerHandler():
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def __init__(self,channel_from_q, websocket_to_q, ui_to_q):
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while True:
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for channel in range(len(channel_from_q)):
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try:
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message = channel_from_q[channel].get_nowait()
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websocket_to_q[channel].put(message)
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ui_to_q[channel].put(message)
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except:
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pass
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time.sleep(0.01)
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logger = LoggingManager("BAPSicleServer")
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@ -71,6 +85,8 @@ app.logger.disabled = True
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channel_to_q = []
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channel_from_q = []
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ui_to_q = []
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websocket_to_q = []
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channel_p = []
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stopping = False
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@ -245,7 +261,7 @@ def unload(channel: int):
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@app.route("/player/<int:channel>/add", methods=["POST"])
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def add_to_plan(channel: int):
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new_item: Dict[str, any] = {
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new_item: Dict[str, Any] = {
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"channel_weight": int(request.form["channel_weight"]),
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"filename": request.form["filename"],
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"title": request.form["title"],
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@ -256,10 +272,6 @@ def add_to_plan(channel: int):
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return new_item
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@app.route("/player/<int:channel>/move/<int:timeslotItemId>/<float:position>")
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def move_plan(channel: int, timeslotItemId: int, position: float):
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channel_to_q[channel].put("MOVE:" + json.dumps({"timeslotItemId": timeslotItemId, "position": position}))
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@app.route("/player/<int:channel>/move/<int:channel_weight>/<int:position>")
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def move_plan(channel: int, channel_weight: int, position: int):
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channel_to_q[channel].put("MOVE:" + json.dumps({"channel_weight": channel_weight, "position": position}))
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@ -267,10 +279,6 @@ def move_plan(channel: int, channel_weight: int, position: int):
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# TODO Return
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return True
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@app.route("/player/<int:channel>/remove/<int:timeslotItemId>")
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def remove_plan(channel: int, timeslotItemId: int):
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channel_to_q[channel].put("REMOVE:" + str(timeslotItemId))
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@app.route("/player/<int:channel>/remove/<int:channel_weight>")
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def remove_plan(channel: int, channel_weight: int):
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channel_to_q[channel].put("REMOVE:" + channel_weight)
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@ -299,8 +307,9 @@ def channel_json(channel: int):
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def status(channel: int):
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channel_to_q[channel].put("STATUS")
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while True:
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response = channel_from_q[channel].get()
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response = ui_to_q[channel].get()
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if response.startswith("STATUS:"):
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print("Got my status message")
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response = response[7:]
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response = response[response.index(":")+1:]
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try:
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pass
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return response
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time.sleep(0.1)
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@app.route("/quit")
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return render_template('log.html', data=data)
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def startServer():
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async def startServer():
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if isMacOS():
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multiprocessing.set_start_method("spawn", True)
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for channel in range(state.state["num_channels"]):
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channel_to_q.append(multiprocessing.Queue())
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channel_from_q.append(multiprocessing.Queue())
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ui_to_q.append(multiprocessing.Queue())
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websocket_to_q.append(multiprocessing.Queue())
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channel_p.append(
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multiprocessing.Process(
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target=player.Player,
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@ -374,7 +386,13 @@ def startServer():
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)
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channel_p[channel].start()
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websockets_server = multiprocessing.Process(target=WebsocketServer, args=[channel_to_q, state])
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player_handler = multiprocessing.Process(target=PlayerHandler, args=[channel_from_q, websocket_to_q, ui_to_q])
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player_handler.start()
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websockets_server = multiprocessing.Process(target=WebsocketServer, args=[channel_to_q, channel_from_q, state])
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websockets_server.start()
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if not isMacOS():
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@ -402,13 +420,16 @@ def startServer():
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"artist": "University Radio York",
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}
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channel_to_q[0].put("ADD:" + json.dumps(new_item))
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#channel_to_q[0].put("ADD:" + json.dumps(new_item))
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# channel_to_q[0].put("LOAD:0")
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# channel_to_q[0].put("PLAY")
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# Don't use reloader, it causes Nested Processes!
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app.run(host=state.state["host"], port=state.state["port"], debug=True, use_reloader=False)
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async def player_message_handler():
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print("Handling")
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pass
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def stopServer(restart=False):
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global channel_p
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@ -4,8 +4,11 @@
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{% endblock %}
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{% block content_inner %}
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{% if data %}
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<code>
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<div class="row">
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{% for player in data.channels %}
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<div class="col-4">
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<h3 class="h5">Player {{player.channel}}</h3>
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<a href="/player/{{player.channel}}/play">Play</a>
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{% if player.paused %}
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<a href="/player/{{player.channel}}/unpause">UnPause</a>
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@ -14,8 +17,27 @@
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{% endif %}
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<a href="/player/{{player.channel}}/stop">Stop</a>
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<a href="/player/{{player.channel}}/seek/50.0">Seek 50</a>
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{{player}}<br>
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<br>
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<label for="file">{{ player.pos_true | int }} / {{ player.length | int }}s ({{ player.remaining | int }}s)</label>
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<br>
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<progress id="file" value="{{player.pos_true / player.length * 100}}" max="100" style="width: 100%"></progress>
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<hr />
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<h4 class="h6">Loaded Item</h3>
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{{ player.loaded_item }}
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<hr />
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<h4 class="h6">Plan Items</h3>
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{% for planitem in player.show_plan %}
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<small>
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{{ planitem }}
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</small>
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<hr />
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{% endfor %}
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</code>
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<br>
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</div>
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{% endfor %}
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</div>
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{% endif %}
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{% endblock %}
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@ -1,17 +1,22 @@
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import asyncio
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import multiprocessing
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from typing import List
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import websockets
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import json
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baps_clients = set()
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channel_to_q = None
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channel_from_q: List[multiprocessing.Queue]
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server_name = None
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async def websocket_handler(websocket, path):
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baps_clients.add(websocket)
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await websocket.send(json.dumps({"message": "Hello", "serverName": server_name}))
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print("New Client: {}".format(websocket))
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async def handle_from_webstudio():
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try:
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async for message in websocket:
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data = json.loads(message)
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@ -31,11 +36,21 @@ async def websocket_handler(websocket, path):
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channel_to_q[channel].put("LOAD:" + str(data["weight"]))
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elif data["command"] == "ADD":
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print(data)
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if "managedId" in data["newItem"].keys() and isinstance(data["newItem"]["managedId"], str):
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if data["newItem"]["managedId"].startswith("managed"):
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managed_id = int(data["newItem"]["managedId"].split(":")[1])
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else:
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managed_id = int(data["newItem"]["managedId"])
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else:
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managed_id = None
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new_item: Dict[str, any] = {
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"channel_weight": int(data["newItem"]["weight"]),
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"filename": "dev\\test.mp3",
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"channelWeight": int(data["newItem"]["weight"]),
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"filename": None,
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"title": data["newItem"]["title"],
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"artist": data["newItem"]["artist"] if "artist" in data["newItem"].keys() else None
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"artist": data["newItem"]["artist"] if "artist" in data["newItem"].keys() else None,
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"timeslotItemId": int(data["newItem"]["timeslotItemId"]) if "timeslotItemId" in data["newItem"].keys() and data["newItem"]["timeslotItemId"] != None else None,
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"trackId": int(data["newItem"]["trackId"]) if "trackId" in data["newItem"].keys() and data["newItem"]["trackId"] != None else None,
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"managedId": managed_id
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}
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channel_to_q[channel].put("ADD:" + json.dumps(new_item))
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elif data["command"] == "REMOVE":
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@ -43,8 +58,8 @@ async def websocket_handler(websocket, path):
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await asyncio.wait([conn.send(message) for conn in baps_clients])
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except websockets.exceptions.ConnectionClosedError:
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print("RIP {}".format(websocket))
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except websockets.exceptions.ConnectionClosedError as e:
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print("RIP {}, {}".format(websocket, e))
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except Exception as e:
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print("Exception", e)
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@ -52,12 +67,38 @@ async def websocket_handler(websocket, path):
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finally:
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baps_clients.remove(websocket)
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async def handle_to_webstudio():
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global channel_from_q
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while True:
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for channel in range(len(channel_from_q)):
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try:
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message = channel_from_q[channel].get_nowait()
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data = json.dumps({
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"message": message,
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"channel:": channel
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})
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await asyncio.wait([conn.send(data) for conn in baps_clients])
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except:
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pass
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await asyncio.sleep(0.01)
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from_webstudio = asyncio.create_task(handle_from_webstudio())
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#to_webstudio = asyncio.create_task(handle_to_webstudio())
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try:
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await asyncio.gather(from_webstudio)#, to_webstudio)
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finally:
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from_webstudio.cancel()
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#to_webstudio.cancel()
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class WebsocketServer:
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def __init__(self, in_q, state):
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def __init__(self, in_q, out_q, state):
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global channel_to_q
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global channel_from_q
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channel_to_q = in_q
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channel_from_q = out_q
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global server_name
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server_name = state.state["server_name"]
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