from setproctitle import setproctitle from multiprocessing import current_process from time import sleep from os import _exit from helpers.logging_manager import LoggingManager from helpers.the_terminator import Terminator class PlayerHandler: logger: LoggingManager def __init__( self, channel_from_q, websocket_to_q, ui_to_q, controller_to_q, file_to_q ): self.logger = LoggingManager("PlayerHandler") process_title = "Player Handler" setproctitle(process_title) current_process().name = process_title terminator = Terminator() try: while not terminator.terminate: for channel in range(len(channel_from_q)): try: message = channel_from_q[channel].get_nowait() source = message.split(":")[0] command = message.split(":")[1] # Let the file manager manage the files based on status and loading new show plan triggers. if command == "GET_PLAN" or command == "STATUS": file_to_q[channel].put(message) # TODO ENUM if source in ["ALL", "WEBSOCKET"]: websocket_to_q[channel].put(message) if source in ["ALL", "UI"]: if not message.split(":")[1] == "POS": # We don't care about position update spam ui_to_q[channel].put(message) if source in ["ALL", "CONTROLLER"]: controller_to_q[channel].put(message) except Exception: pass sleep(0.02) except Exception as e: self.logger.log.exception( "Received unexpected exception: {}".format(e)) del self.logger _exit(0)