from sanic import Sanic from sanic.exceptions import NotFound, abort from sanic.response import html, text, file, redirect from sanic.response import json as resp_json from sanic_cors import CORS from jinja2 import Environment, FileSystemLoader from urllib.parse import unquote # , render_template, send_from_directory, request, jsonify, abort #from flask_cors import CORS from setproctitle import setproctitle import logging from typing import Any, Optional, List from multiprocessing.queues import Queue from queue import Empty from time import sleep import json import os from helpers.os_environment import isBundelled, isMacOS from helpers.logging_manager import LoggingManager from helpers.device_manager import DeviceManager from helpers.state_manager import StateManager from helpers.the_terminator import Terminator env = Environment(loader=FileSystemLoader('%s/ui-templates/' % os.path.dirname(__file__))) app = Sanic("BAPSicle Web Server") def render_template(file, data, status=200): template = env.get_template(file) html_content = template.render(data=data) return html(html_content, status=status) logger: LoggingManager server_state: StateManager api_from_q: Queue api_to_q: Queue player_to_q: List[Queue] = [] player_from_q: List[Queue] = [] # General UI Endpoints @app.exception(NotFound) def page_not_found(request, e: Any): data = {"ui_page": "404", "ui_title": "404"} return render_template("404.html", data=data, status=404) @app.route("/") def ui_index(request): data = { "ui_page": "index", "ui_title": "", "server_version": server_state.state["server_version"], "server_build": server_state.state["server_build"], "server_name": server_state.state["server_name"], } return render_template("index.html", data=data) @app.route("/status") def ui_status(request): channel_states = [] for i in range(server_state.state["num_channels"]): channel_states.append(status(i)) data = {"channels": channel_states, "ui_page": "status", "ui_title": "Status"} return render_template("status.html", data=data) @app.route("/config/player") def ui_config_player(request): channel_states = [] for i in range(server_state.state["num_channels"]): channel_states.append(status(i)) outputs = DeviceManager.getAudioOutputs() data = { "channels": channel_states, "outputs": outputs, "ui_page": "config", "ui_title": "Player Config", } return render_template("config_player.html", data=data) @app.route("/config/server") def ui_config_server(request): data = { "ui_page": "server", "ui_title": "Server Config", "state": server_state.state, "ser_ports": DeviceManager.getSerialPorts(), } return render_template("config_server.html", data=data) @app.route("/config/server/update", methods=["POST"]) def ui_config_server_update(request): server_state.update("server_name", request.form["name"]) server_state.update("host", request.form["host"]) server_state.update("port", int(request.form["port"])) server_state.update("num_channels", int(request.form["channels"])) server_state.update("ws_port", int(request.form["ws_port"])) server_state.update("serial_port", request.form["serial_port"]) # Because we're not showing the api key once it's set. if "myradio_api_key" in request.form and request.form["myradio_api_key"] != "": server_state.update("myradio_api_key", request.form["myradio_api_key"]) server_state.update("myradio_base_url", request.form["myradio_base_url"]) server_state.update("myradio_api_url", request.form["myradio_api_url"]) # stopServer() return ui_config_server(request) @app.route("/logs") def ui_logs_list(request): data = { "ui_page": "logs", "ui_title": "Logs", "logs": ["BAPSicleServer"] + ["Player{}".format(x) for x in range(server_state.state["num_channels"])], } return render_template("loglist.html", data=data) @app.route("/logs/") def ui_logs_render(request, path): log_file = open("logs/{}.log".format(path)) data = { "logs": log_file.read().splitlines(), "ui_page": "logs", "ui_title": "Logs - {}".format(path), } log_file.close() return render_template("log.html", data=data) # Player Audio Control Endpoints # Just useful for messing arround without presenter / websockets. @app.route("/player//") def player_simple(request, channel: int, command: str): simple_endpoints = ["play", "pause", "unpause", "stop", "unload", "clear"] if command in simple_endpoints: player_to_q[channel].put("UI:" + command.upper()) return redirect("/status") abort(404) @app.route("/player//seek/") def player_seek(request, channel: int, pos: float): player_to_q[channel].put("UI:SEEK:" + str(pos)) return redirect("/status") @app.route("/player//load/") def player_load(request, channel: int, channel_weight: int): player_to_q[channel].put("UI:LOAD:" + str(channel_weight)) return redirect("/status") @app.route("/player//remove/") def player_remove(request, channel: int, channel_weight: int): player_to_q[channel].put("UI:REMOVE:" + str(channel_weight)) return redirect("/status") @app.route("/player//output/") def player_output(request, channel: int, name: Optional[str]): player_to_q[channel].put("UI:OUTPUT:" + unquote(str(name))) return redirect("/config/player") @app.route("/player//autoadvance/") def player_autoadvance(request, channel: int, state: int): player_to_q[channel].put("UI:AUTOADVANCE:" + str(state)) return redirect("/status") @app.route("/player//repeat/") def player_repeat(request, channel: int, state: str): player_to_q[channel].put("UI:REPEAT:" + state.upper()) return redirect("/status") @app.route("/player//playonload/") def player_playonload(request, channel: int, state: int): player_to_q[channel].put("UI:PLAYONLOAD:" + str(state)) return redirect("/status") @app.route("/player//status") def player_status_json(request, channel: int): return resp_json(status(channel)) @app.route("/player/all/stop") def player_all_stop(request): for channel in player_to_q: channel.put("UI:STOP") return redirect("/status") # Show Plan Functions @app.route("/plan/load/") def plan_load(request, timeslotid: int): for channel in player_to_q: channel.put("UI:GET_PLAN:" + str(timeslotid)) return redirect("/status") @app.route("/plan/clear") def plan_clear(request): for channel in player_to_q: channel.put("UI:CLEAR") return redirect("/status") # API Proxy Endpoints @app.route("/plan/list") def api_list_showplans(request): while not api_from_q.empty(): api_from_q.get() # Just waste any previous status responses. api_to_q.put("LIST_PLANS") while True: try: response = api_from_q.get_nowait() if response.startswith("LIST_PLANS:"): response = response[response.index(":") + 1:] return text(response) except Empty: pass sleep(0.02) @app.route("/library/search/") def api_search_library(request, type: str): if type not in ["managed", "track"]: abort(404) while not api_from_q.empty(): api_from_q.get() # Just waste any previous status responses. params = json.dumps( {"title": request.args.get("title"), "artist": request.args.get("artist")} ) command = "SEARCH_TRACK:{}".format(params) api_to_q.put(command) while True: try: response = api_from_q.get_nowait() if response.startswith("SEARCH_TRACK:"): response = response[len(command)+1:] return text(response) except Empty: pass sleep(0.02) @app.route("/library/playlists/") def api_get_playlists(request, type: str): if type not in ["music", "aux"]: abort(401) while not api_from_q.empty(): api_from_q.get() # Just waste any previous status responses. command = "LIST_PLAYLIST_{}".format(type.upper()) api_to_q.put(command) while True: try: response = api_from_q.get_nowait() if response.startswith(command): response = response.split(":", 1)[1] return text(response) except Empty: pass sleep(0.02) @app.route("/library/playlist//") def api_get_playlist(request, type: str, library_id: str): if type not in ["music", "aux"]: abort(401) while not api_from_q.empty(): api_from_q.get() # Just waste any previous status responses. command = "GET_PLAYLIST_{}:{}".format(type.upper(), library_id) api_to_q.put(command) while True: try: response = api_from_q.get_nowait() if response.startswith(command): response = response[len(command) + 1:] if response == "null": abort(401) return text(response) except Empty: pass sleep(0.02) # JSON Outputs @app.route("/status-json") def json_status(request): channel_states = [] for i in range(server_state.state["num_channels"]): channel_states.append(status(i)) return resp_json({"server": server_state.state, "channels": channel_states}) # Get audio for UI to generate waveforms. @app.route("/audiofile//") async def audio_file(request, type: str, id: int): if type not in ["managed", "track"]: abort(404) return await file("music-tmp/" + type + "-" + str(id) + ".mp3") # Static Files app.static("/favicon.ico", "./ui-static/favicon.ico", name="ui-favicon") app.static("/static", "./ui-static", name="ui-static") app.static("/presenter/", "./presenter-build/index.html", strict_slashes=True) app.static("/presenter", "./presenter-build") # Helper Functions def status(channel: int): while not player_from_q[channel].empty(): player_from_q[channel].get() # Just waste any previous status responses. player_to_q[channel].put("UI:STATUS") retries = 0 while retries < 40: try: response = player_from_q[channel].get_nowait() if response.startswith("UI:STATUS:"): response = response.split(":", 2)[2] # TODO: Handle OKAY / FAIL response = response[response.index(":") + 1:] try: response = json.loads(response) except Exception as e: raise e return response except Empty: pass retries += 1 sleep(0.02) # WebServer Start / Stop Functions @app.route("/quit") def quit(request): # stopServer() return "Shutting down..." # Don't use reloader, it causes Nested Processes! def WebServer(player_to: List[Queue], player_from: List[Queue], api_to: Queue, api_from: Queue, state: StateManager): global player_to_q, player_from_q, api_to_q, api_from_q, server_state player_to_q = player_to player_from_q = player_from api_from_q = api_from api_to_q = api_to server_state = state process_title = "Web Server" setproctitle(process_title) CORS(app, supports_credentials=True) # Allow ALL CORS!!! # if not isBundelled(): # log = logging.getLogger("werkzeug") # log.disabled = True #app.logger.disabled = True terminate = Terminator() while not terminate.terminate: try: app.run( host=server_state.state["host"], port=server_state.state["port"], debug=True, workers=1, auto_reload=False # use_reloader=False, # threaded=False # While API handles are singlethreaded. ) except Exception: break app.stop()