46 lines
1.7 KiB
Python
46 lines
1.7 KiB
Python
from helpers.logging_manager import LoggingManager
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from setproctitle import setproctitle
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#from multiprocessing import current_process
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from time import sleep
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from os import _exit
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class PlayerHandler():
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logger: LoggingManager
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def __init__(self,channel_from_q, websocket_to_q, ui_to_q, controller_to_q):
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self.logger = LoggingManager("PlayerHandler")
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process_title = "PlayerHandler"
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setproctitle(process_title)
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#current_process().name = process_title
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try:
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while True:
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for channel in range(len(channel_from_q)):
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try:
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message = channel_from_q[channel].get_nowait()
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source = message.split(":")[0]
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# TODO ENUM
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if source in ["ALL","WEBSOCKET"]:
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websocket_to_q[channel].put(message)
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if source in ["ALL","UI"]:
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if not message.split(":")[1] == "POS":
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# We don't care about position update spam
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ui_to_q[channel].put(message)
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if source in ["ALL","CONTROLLER"]:
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controller_to_q[channel].put(message)
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except:
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pass
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sleep(0.02)
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# Catch the handler being killed externally.
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except KeyboardInterrupt:
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self.logger.log.info("Received KeyboardInterupt")
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except SystemExit:
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self.logger.log.info("Received SystemExit")
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except Exception as e:
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self.logger.log.exception("Received unexpected exception: {}".format(e))
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del self.logger
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_exit(0)
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