WebStudio/config/env.js

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"use strict";
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const fs = require("fs");
const path = require("path");
const paths = require("./paths");
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// Make sure that including paths.js after env.js will read .env variables.
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delete require.cache[require.resolve("./paths")];
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const NODE_ENV = process.env.NODE_ENV;
if (!NODE_ENV) {
throw new Error(
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"The NODE_ENV environment variable is required but was not specified."
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);
}
const BAPSICLE =
(process.env.REACT_APP_BAPSICLE_INTERFACE || "false") == "true";
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// https://github.com/bkeepers/dotenv#what-other-env-files-can-i-use
const dotenvFiles = [
`${paths.dotenv}.${NODE_ENV}.local`,
BAPSICLE && `${paths.dotenv}.baps-${NODE_ENV}`,
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`${paths.dotenv}.${NODE_ENV}`,
// Don't include `.env.local` for `test` environment
// since normally you expect tests to produce the same
// results for everyone
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NODE_ENV !== "test" && `${paths.dotenv}.local`,
paths.dotenv,
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].filter(Boolean);
// Load environment variables from .env* files. Suppress warnings using silent
// if this file is missing. dotenv will never modify any environment variables
// that have already been set. Variable expansion is supported in .env files.
// https://github.com/motdotla/dotenv
// https://github.com/motdotla/dotenv-expand
dotenvFiles.forEach((dotenvFile) => {
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if (fs.existsSync(dotenvFile)) {
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require("dotenv-expand")(
require("dotenv").config({
path: dotenvFile,
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})
);
}
});
// We support resolving modules according to `NODE_PATH`.
// This lets you use absolute paths in imports inside large monorepos:
// https://github.com/facebook/create-react-app/issues/253.
// It works similar to `NODE_PATH` in Node itself:
// https://nodejs.org/api/modules.html#modules_loading_from_the_global_folders
// Note that unlike in Node, only *relative* paths from `NODE_PATH` are honored.
// Otherwise, we risk importing Node.js core modules into an app instead of Webpack shims.
// https://github.com/facebook/create-react-app/issues/1023#issuecomment-265344421
// We also resolve them to make sure all tools using them work consistently.
const appDirectory = fs.realpathSync(process.cwd());
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process.env.NODE_PATH = (process.env.NODE_PATH || "")
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.split(path.delimiter)
.filter((folder) => folder && !path.isAbsolute(folder))
.map((folder) => path.resolve(appDirectory, folder))
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.join(path.delimiter);
// Grab NODE_ENV and REACT_APP_* environment variables and prepare them to be
// injected into the application via DefinePlugin in Webpack configuration.
const REACT_APP = /^REACT_APP_/i;
function getClientEnvironment(publicUrl) {
const raw = Object.keys(process.env)
.filter((key) => REACT_APP.test(key))
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.reduce(
(env, key) => {
env[key] = process.env[key];
return env;
},
{
// Useful for determining whether were running in production mode.
// Most importantly, it switches React into the correct mode.
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NODE_ENV: process.env.NODE_ENV || "development",
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// Useful for resolving the correct path to static assets in `public`.
// For example, <img src={process.env.PUBLIC_URL + '/img/logo.png'} />.
// This should only be used as an escape hatch. Normally you would put
// images into the `src` and `import` them in code to get their paths.
PUBLIC_URL: publicUrl,
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// This is a bodge.
// See https://github.com/bunkat/later/issues/155
LATER_COV: false,
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}
);
// Stringify all values so we can feed into Webpack DefinePlugin
const stringified = {
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"process.env": Object.keys(raw).reduce((env, key) => {
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env[key] = JSON.stringify(raw[key]);
return env;
}, {}),
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};
return { raw, stringified };
}
module.exports = getClientEnvironment;