Let's not target full scale volume by default.

This commit is contained in:
Matthew Stratford 2020-05-10 23:23:46 +01:00
parent a0f65637cb
commit 677ecd507c

View file

@ -64,7 +64,7 @@ const BasePlayerState: PlayerState = {
state: "stopped", state: "stopped",
volume: 1, volume: 1,
gain: 0, gain: 0,
trim: 0, trim: -3,
timeCurrent: 0, timeCurrent: 0,
timeRemaining: 0, timeRemaining: 0,
timeLength: 0, timeLength: 0,
@ -105,7 +105,7 @@ const mixerState = createSlice({
state.players[action.payload.player].tracklistItemID = -1; state.players[action.payload.player].tracklistItemID = -1;
state.players[action.payload.player].loadError = false; state.players[action.payload.player].loadError = false;
if (action.payload.resetTrim) { if (action.payload.resetTrim) {
state.players[action.payload.player].trim = 0; state.players[action.payload.player].trim = -3;
} }
}, },
itemLoadPercentage( itemLoadPercentage(
@ -513,7 +513,7 @@ export const setVolume = (
uiLevel = 0; uiLevel = 0;
break; break;
case "bed": case "bed":
volume = -12; volume = -9;
uiLevel = 0.5; uiLevel = 0.5;
break; break;
case "full": case "full":