Comment fix.
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@ -554,7 +554,7 @@ export const load = (
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}
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});
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playerInstance.on("finish", () => {
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// If the PFL Player finishes playing, turn of PFL.
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// If the PFL Player finishes playing, turn off PFL in the UI.
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if (player === PLAYER_PFL_ID) {
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dispatch(setChannelPFL(player, false));
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}
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