Code tidies.
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4 changed files with 6 additions and 9 deletions
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@ -415,7 +415,7 @@ export class AudioEngine extends ((EngineEmitter as unknown) as {
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// Player Input
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// Player Input
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this.playerAnalysers = [];
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this.playerAnalysers = [];
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for (let i = 0; i <= PLAYER_COUNT; i++) {
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for (let i = 0; i < PLAYER_COUNT; i++) {
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let analyser = new StereoAnalyserNode(this.audioContext);
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let analyser = new StereoAnalyserNode(this.audioContext);
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analyser.fftSize = ANALYSIS_FFT_SIZE;
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analyser.fftSize = ANALYSIS_FFT_SIZE;
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this.playerAnalysers[i] = analyser;
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this.playerAnalysers[i] = analyser;
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@ -11,7 +11,6 @@ const DB_CONST = 20.0;
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declare const sampleRate: number;
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declare const sampleRate: number;
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type StereoModeEnum = "M3" | "M6" | "AB";
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type StereoModeEnum = "M3" | "M6" | "AB";
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// @ts-ignore
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class DBFSPeakProcessor extends AudioWorkletProcessor {
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class DBFSPeakProcessor extends AudioWorkletProcessor {
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process(
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process(
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inputs: Float32Array[][],
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inputs: Float32Array[][],
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@ -472,7 +472,6 @@ export const load = (
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dispatch(
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dispatch(
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changeSetting({
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changeSetting({
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key: "channelOutputIds",
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key: "channelOutputIds",
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// @ts-ignore
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val: Array(PLAYER_COUNT).fill(channelOutputId),
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val: Array(PLAYER_COUNT).fill(channelOutputId),
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})
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})
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);
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);
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@ -555,7 +554,7 @@ export const load = (
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}
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}
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});
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});
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playerInstance.on("finish", () => {
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playerInstance.on("finish", () => {
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// PFL on PFL Player
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// If the PFL Player finishes playing, turn of PFL.
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if (player === PLAYER_PFL_ID) {
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if (player === PLAYER_PFL_ID) {
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dispatch(setChannelPFL(player, false));
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dispatch(setChannelPFL(player, false));
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}
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}
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@ -633,7 +632,7 @@ export const play = (player: number): AppThunk => async (
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return;
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return;
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}
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}
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// PFL on PFL Player
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// If it's the PFL player starting, turn on PFL automatically.
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if (player === PLAYER_PFL_ID) {
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if (player === PLAYER_PFL_ID) {
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dispatch(setChannelPFL(player, true));
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dispatch(setChannelPFL(player, true));
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}
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}
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@ -678,7 +677,7 @@ export const pause = (player: number): AppThunk => (dispatch, getState) => {
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if (audioEngine.players[player]?.isPlaying) {
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if (audioEngine.players[player]?.isPlaying) {
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audioEngine.players[player]?.pause();
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audioEngine.players[player]?.pause();
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} else {
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} else {
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// PFL on PFL Player
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// If it's the PFL player starting, turn on PFL automatically.
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if (player === PLAYER_PFL_ID) {
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if (player === PLAYER_PFL_ID) {
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dispatch(setChannelPFL(player, true));
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dispatch(setChannelPFL(player, true));
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}
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}
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@ -709,7 +708,8 @@ export const stop = (player: number): AppThunk => (dispatch, getState) => {
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}
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}
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playerInstance.stop();
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playerInstance.stop();
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// PFL on PFL Player
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// If we're stoping the PFL player, turn off PFL in the UI.
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if (player === PLAYER_PFL_ID) {
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if (player === PLAYER_PFL_ID) {
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dispatch(setChannelPFL(player, false));
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dispatch(setChannelPFL(player, false));
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}
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}
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@ -52,7 +52,6 @@ function ChannelOutputSelect({
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dispatch(
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dispatch(
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changeSetting({
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changeSetting({
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key: "channelOutputIds",
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key: "channelOutputIds",
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// @ts-ignore
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val: channelOutputIds,
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val: channelOutputIds,
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})
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})
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);
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);
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@ -120,7 +119,6 @@ export function AdvancedTab() {
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fetchOutputNames();
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fetchOutputNames();
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}, []);
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}, []);
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// @ts-ignore
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return (
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return (
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<>
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<>
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<h2>Selector Options</h2>
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<h2>Selector Options</h2>
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