188 lines
13 KiB
C
188 lines
13 KiB
C
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/***************************************************************************\
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|* *|
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|* Copyright 2003 NVIDIA, Corporation. All rights reserved. *|
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|* *|
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|* NOTICE TO USER: The source code is copyrighted under U.S. and *|
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|* international laws. Users and possessors of this source code are *|
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|* hereby granted a nonexclusive, royalty-free copyright license to *|
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|* use this code in individual and commercial software. *|
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|* *|
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|* Any use of this source code must include, in the user documenta- *|
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|* tion and internal comments to the code, notices to the end user *|
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|* as follows: *|
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|* *|
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|* Copyright 2003 NVIDIA, Corporation. All rights reserved. *|
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|* *|
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|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
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|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
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|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
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|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
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|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
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|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
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|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
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|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
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|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
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|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
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|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
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|* *|
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|* U.S. Government End Users. This source code is a "commercial *|
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|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
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|* consisting of "commercial computer software" and "commercial *|
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|* computer software documentation," as such terms are used in *|
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|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
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|* ment only as a commercial end item. Consistent with 48 C.F.R. *|
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|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
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|* all U.S. Government End Users acquire the source code with only *|
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|* those rights set forth herein. *|
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|* *|
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\***************************************************************************/
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/*
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* GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
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* XFree86 'nv' driver, this source code is provided under MIT-style licensing
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* where the source code is provided "as is" without warranty of any kind.
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* The only usage restriction is for the copyright notices to be retained
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* whenever code is used.
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*
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* Antonino Daplas <adaplas@pol.net> 2005-03-11
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*/
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#define SURFACE_FORMAT 0x00000300
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#define SURFACE_FORMAT_DEPTH8 0x00000001
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#define SURFACE_FORMAT_DEPTH15 0x00000002
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#define SURFACE_FORMAT_DEPTH16 0x00000004
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#define SURFACE_FORMAT_DEPTH24 0x00000006
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#define SURFACE_PITCH 0x00000304
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#define SURFACE_PITCH_SRC 15:0
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#define SURFACE_PITCH_DST 31:16
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#define SURFACE_OFFSET_SRC 0x00000308
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#define SURFACE_OFFSET_DST 0x0000030C
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#define ROP_SET 0x00002300
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#define PATTERN_FORMAT 0x00004300
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#define PATTERN_FORMAT_DEPTH8 0x00000003
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#define PATTERN_FORMAT_DEPTH16 0x00000001
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#define PATTERN_FORMAT_DEPTH24 0x00000003
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#define PATTERN_COLOR_0 0x00004310
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#define PATTERN_COLOR_1 0x00004314
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#define PATTERN_PATTERN_0 0x00004318
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#define PATTERN_PATTERN_1 0x0000431C
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#define CLIP_POINT 0x00006300
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#define CLIP_POINT_X 15:0
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#define CLIP_POINT_Y 31:16
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#define CLIP_SIZE 0x00006304
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#define CLIP_SIZE_WIDTH 15:0
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#define CLIP_SIZE_HEIGHT 31:16
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#define LINE_FORMAT 0x00008300
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#define LINE_FORMAT_DEPTH8 0x00000003
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#define LINE_FORMAT_DEPTH16 0x00000001
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#define LINE_FORMAT_DEPTH24 0x00000003
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#define LINE_COLOR 0x00008304
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#define LINE_MAX_LINES 16
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#define LINE_LINES(i) 0x00008400\
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+(i)*8
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#define LINE_LINES_POINT0_X 15:0
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#define LINE_LINES_POINT0_Y 31:16
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#define LINE_LINES_POINT1_X 47:32
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#define LINE_LINES_POINT1_Y 63:48
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#define BLIT_POINT_SRC 0x0000A300
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#define BLIT_POINT_SRC_X 15:0
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#define BLIT_POINT_SRC_Y 31:16
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#define BLIT_POINT_DST 0x0000A304
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#define BLIT_POINT_DST_X 15:0
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#define BLIT_POINT_DST_Y 31:16
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#define BLIT_SIZE 0x0000A308
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#define BLIT_SIZE_WIDTH 15:0
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#define BLIT_SIZE_HEIGHT 31:16
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#define RECT_FORMAT 0x0000C300
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#define RECT_FORMAT_DEPTH8 0x00000003
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#define RECT_FORMAT_DEPTH16 0x00000001
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#define RECT_FORMAT_DEPTH24 0x00000003
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#define RECT_SOLID_COLOR 0x0000C3FC
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#define RECT_SOLID_RECTS_MAX_RECTS 32
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#define RECT_SOLID_RECTS(i) 0x0000C400\
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+(i)*8
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#define RECT_SOLID_RECTS_Y 15:0
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#define RECT_SOLID_RECTS_X 31:16
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#define RECT_SOLID_RECTS_HEIGHT 47:32
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#define RECT_SOLID_RECTS_WIDTH 63:48
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#define RECT_EXPAND_ONE_COLOR_CLIP 0x0000C7EC
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#define RECT_EXPAND_ONE_COLOR_CLIP_POINT0_X 15:0
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#define RECT_EXPAND_ONE_COLOR_CLIP_POINT0_Y 31:16
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#define RECT_EXPAND_ONE_COLOR_CLIP_POINT1_X 47:32
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#define RECT_EXPAND_ONE_COLOR_CLIP_POINT1_Y 63:48
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#define RECT_EXPAND_ONE_COLOR_COLOR 0x0000C7F4
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#define RECT_EXPAND_ONE_COLOR_SIZE 0x0000C7F8
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#define RECT_EXPAND_ONE_COLOR_SIZE_WIDTH 15:0
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#define RECT_EXPAND_ONE_COLOR_SIZE_HEIGHT 31:16
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#define RECT_EXPAND_ONE_COLOR_POINT 0x0000C7FC
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#define RECT_EXPAND_ONE_COLOR_POINT_X 15:0
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#define RECT_EXPAND_ONE_COLOR_POINT_Y 31:16
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#define RECT_EXPAND_ONE_COLOR_DATA_MAX_DWORDS 128
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#define RECT_EXPAND_ONE_COLOR_DATA(i) 0x0000C800\
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+(i)*4
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#define RECT_EXPAND_TWO_COLOR_CLIP 0x0000CBE4
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#define RECT_EXPAND_TWO_COLOR_CLIP_POINT0_X 15:0
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#define RECT_EXPAND_TWO_COLOR_CLIP_POINT0_Y 31:16
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#define RECT_EXPAND_TWO_COLOR_CLIP_POINT1_X 47:32
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#define RECT_EXPAND_TWO_COLOR_CLIP_POINT1_Y 63:48
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#define RECT_EXPAND_TWO_COLOR_COLOR_0 0x0000CBEC
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#define RECT_EXPAND_TWO_COLOR_COLOR_1 0x0000CBF0
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#define RECT_EXPAND_TWO_COLOR_SIZE_IN 0x0000CBF4
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#define RECT_EXPAND_TWO_COLOR_SIZE_IN_WIDTH 15:0
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#define RECT_EXPAND_TWO_COLOR_SIZE_IN_HEIGHT 31:16
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#define RECT_EXPAND_TWO_COLOR_SIZE_OUT 0x0000CBF8
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#define RECT_EXPAND_TWO_COLOR_SIZE_OUT_WIDTH 15:0
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#define RECT_EXPAND_TWO_COLOR_SIZE_OUT_HEIGHT 31:16
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#define RECT_EXPAND_TWO_COLOR_POINT 0x0000CBFC
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#define RECT_EXPAND_TWO_COLOR_POINT_X 15:0
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#define RECT_EXPAND_TWO_COLOR_POINT_Y 31:16
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#define RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS 128
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#define RECT_EXPAND_TWO_COLOR_DATA(i) 0x0000CC00\
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+(i)*4
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#define STRETCH_BLIT_FORMAT 0x0000E300
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#define STRETCH_BLIT_FORMAT_DEPTH8 0x00000004
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#define STRETCH_BLIT_FORMAT_DEPTH16 0x00000007
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#define STRETCH_BLIT_FORMAT_DEPTH24 0x00000004
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#define STRETCH_BLIT_FORMAT_X8R8G8B8 0x00000004
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#define STRETCH_BLIT_FORMAT_YUYV 0x00000005
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#define STRETCH_BLIT_FORMAT_UYVY 0x00000006
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#define STRETCH_BLIT_CLIP_POINT 0x0000E308
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#define STRETCH_BLIT_CLIP_POINT_X 15:0
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#define STRETCH_BLIT_CLIP_POINT_Y 31:16
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#define STRETCH_BLIT_CLIP_POINT 0x0000E308
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#define STRETCH_BLIT_CLIP_SIZE 0x0000E30C
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#define STRETCH_BLIT_CLIP_SIZE_WIDTH 15:0
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#define STRETCH_BLIT_CLIP_SIZE_HEIGHT 31:16
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#define STRETCH_BLIT_DST_POINT 0x0000E310
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#define STRETCH_BLIT_DST_POINT_X 15:0
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#define STRETCH_BLIT_DST_POINT_Y 31:16
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#define STRETCH_BLIT_DST_SIZE 0x0000E314
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#define STRETCH_BLIT_DST_SIZE_WIDTH 15:0
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#define STRETCH_BLIT_DST_SIZE_HEIGHT 31:16
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#define STRETCH_BLIT_DU_DX 0x0000E318
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#define STRETCH_BLIT_DV_DY 0x0000E31C
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#define STRETCH_BLIT_SRC_SIZE 0x0000E400
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#define STRETCH_BLIT_SRC_SIZE_WIDTH 15:0
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#define STRETCH_BLIT_SRC_SIZE_HEIGHT 31:16
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#define STRETCH_BLIT_SRC_FORMAT 0x0000E404
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#define STRETCH_BLIT_SRC_FORMAT_PITCH 15:0
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#define STRETCH_BLIT_SRC_FORMAT_ORIGIN 23:16
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#define STRETCH_BLIT_SRC_FORMAT_ORIGIN_CENTER 0x00000001
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#define STRETCH_BLIT_SRC_FORMAT_ORIGIN_CORNER 0x00000002
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#define STRETCH_BLIT_SRC_FORMAT_FILTER 31:24
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#define STRETCH_BLIT_SRC_FORMAT_FILTER_POINT_SAMPLE 0x00000000
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#define STRETCH_BLIT_SRC_FORMAT_FILTER_BILINEAR 0x00000001
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#define STRETCH_BLIT_SRC_OFFSET 0x0000E408
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#define STRETCH_BLIT_SRC_POINT 0x0000E40C
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#define STRETCH_BLIT_SRC_POINT_U 15:0
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#define STRETCH_BLIT_SRC_POINT_V 31:16
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