easrng
f3ee2ecc83
fuck it, converting the rest to unix line endings
2023-02-01 20:29:47 -05:00
videogame hacker
8531c83574
Sort unicode emoji before emojos, let enter fill an emoji
2022-04-29 23:22:23 +01:00
videogame hacker
24f5560d8d
Fix clippy warnings & run cargo fmt
2022-02-15 23:22:24 +00:00
videogame hacker
1f78f03b68
Add an emoji list endpoint
2022-02-15 23:15:06 +00:00
maia tillie arson crimew
72c212a100
implement a viewer list
2022-02-13 18:23:20 +01:00
maia tillie arson crimew
951007df2a
show where a user seeked from
2022-02-13 18:01:01 +01:00
maia tillie arson crimew
852270c63f
add /ping feature
...
this is useful for ready checks
2022-02-13 17:32:28 +01:00
maia tillie arson crimew
244145696c
Limit nickname length to 50 unicode codepoints
2022-01-18 12:55:44 +01:00
maia tillie arson crimew
152d51f4fc
allow users to pick their username colour
2022-01-18 12:42:55 +01:00
videogame hacker
d446869a28
Get rid of legacy state change endpoints
2021-12-03 20:51:06 +00:00
videogame hacker
be5a05e0fd
Big changes: All events are reported to chat, new layout options
2021-11-10 14:29:52 +00:00
videogame hacker
d48771e921
Prepare for adding the chat box
2021-10-25 02:59:52 +01:00
videogame hacker
7796d8e5f0
Use WebSockets to communicate with the server instead of HTTP verbs
...
This means that we can filter out our own events and have an outgoing
debounce set up when we receive an incoming event. Hopefully this means
that we stop seeing repeat events when there is more latency involved.
2021-10-25 01:51:26 +01:00
videogame hacker
3e00d296f8
Use the IP env var instead of HOST since HOST is used for the hostname
...
lmao
2021-10-25 00:31:24 +01:00
videogame hacker
4b7ad17588
Print the binding address when running
2021-10-25 00:24:56 +01:00
videogame hacker
9e49ed1820
Support HOST and PORT environment variables for socket binding
2021-10-25 00:13:25 +01:00
videogame hacker
468843c430
Initial commit
2021-10-24 23:48:27 +01:00