videogame hacker
caf96d1d04
Small tweaks
2021-11-05 20:57:10 +00:00
videogame hacker
30d1429e83
Cache-busting and anonymous crossorigin for video
2021-11-05 20:40:42 +00:00
videogame hacker
d0be5f66cb
Implement frontend for chat
2021-11-05 13:07:21 +00:00
videogame hacker
d48771e921
Prepare for adding the chat box
2021-10-25 02:59:52 +01:00
videogame hacker
7796d8e5f0
Use WebSockets to communicate with the server instead of HTTP verbs
...
This means that we can filter out our own events and have an outgoing
debounce set up when we receive an incoming event. Hopefully this means
that we stop seeing repeat events when there is more latency involved.
2021-10-25 01:51:26 +01:00
videogame hacker
3e00d296f8
Use the IP env var instead of HOST since HOST is used for the hostname
...
lmao
2021-10-25 00:31:24 +01:00
videogame hacker
4b7ad17588
Print the binding address when running
2021-10-25 00:24:56 +01:00
videogame hacker
9e49ed1820
Support HOST and PORT environment variables for socket binding
2021-10-25 00:13:25 +01:00
videogame hacker
16cd0a45fd
Add a README
2021-10-25 00:11:00 +01:00
videogame hacker
468843c430
Initial commit
2021-10-24 23:48:27 +01:00