Commit graph

15 commits

Author SHA1 Message Date
maia tillie arson crimew
a69f0f7318 disable join button on first click 2021-12-03 20:45:27 +01:00
maia tillie arson crimew
2e64148912 don't send a pause event for the video ending 2021-11-23 02:57:06 +01:00
maia tillie arson crimew
26b3f78920 ignore media button events while controls are hidden
this prevents local pausing (while we already stopped syncing local events to remote with controls hidden in an earlier commit)
2021-11-23 02:57:06 +01:00
maia tillie arson crimew
bece6a5d44 Fix chat message overflow wrapping 2021-11-23 02:56:58 +01:00
maia tillie arson crimew
051516fef6 Dont send events if video controls hidden 2021-11-20 02:12:53 +01:00
maia tillie arson crimew
10d821659d Basic creation page 2021-11-11 18:26:30 +01:00
maia tillie arson crimew
bd4a333d67 Fix label IDs on join form 2021-11-11 16:47:43 +01:00
videogame hacker
be5a05e0fd Big changes: All events are reported to chat, new layout options 2021-11-10 14:29:52 +00:00
videogame hacker
8da286fad9 Refactor frontend to use ES modules 2021-11-09 13:21:14 +00:00
videogame hacker
caf96d1d04 Small tweaks 2021-11-05 20:57:10 +00:00
videogame hacker
30d1429e83 Cache-busting and anonymous crossorigin for video 2021-11-05 20:40:42 +00:00
videogame hacker
d0be5f66cb Implement frontend for chat 2021-11-05 13:07:21 +00:00
videogame hacker
d48771e921 Prepare for adding the chat box 2021-10-25 02:59:52 +01:00
videogame hacker
7796d8e5f0 Use WebSockets to communicate with the server instead of HTTP verbs
This means that we can filter out our own events and have an outgoing
debounce set up when we receive an incoming event. Hopefully this means
that we stop seeing repeat events when there is more latency involved.
2021-10-25 01:51:26 +01:00
videogame hacker
468843c430 Initial commit 2021-10-24 23:48:27 +01:00