BAPSicle/web_server.py

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from flask import Flask, render_template, send_from_directory, request, jsonify, abort
from flask_cors import CORS
from setproctitle import setproctitle
import logging
from typing import Any, Optional, List
from multiprocessing.queues import Queue
from queue import Empty
from time import sleep
import json
from helpers.os_environment import isBundelled, isMacOS
from helpers.logging_manager import LoggingManager
from helpers.device_manager import DeviceManager
from helpers.state_manager import StateManager
app = Flask(__name__, static_url_path="")
logger: LoggingManager
server_state: StateManager
api_from_q: Queue
api_to_q: Queue
player_to_q: List[Queue] = []
player_from_q: List[Queue] = []
# General UI Endpoints
@app.errorhandler(404)
def page_not_found(e: Any):
data = {"ui_page": "404", "ui_title": "404"}
return render_template("404.html", data=data), 404
@app.route("/")
def ui_index():
data = {
"ui_page": "index",
"ui_title": "",
"server_version": server_state.state["server_version"],
"server_build": server_state.state["server_build"],
"server_name": server_state.state["server_name"],
}
return render_template("index.html", data=data)
@app.route("/status")
def ui_status():
channel_states = []
for i in range(server_state.state["num_channels"]):
channel_states.append(status(i))
data = {"channels": channel_states,
"ui_page": "status", "ui_title": "Status"}
return render_template("status.html", data=data)
@app.route("/config/player")
def ui_config_player():
channel_states = []
for i in range(server_state.state["num_channels"]):
channel_states.append(status(i))
outputs = DeviceManager.getAudioOutputs()
data = {
"channels": channel_states,
"outputs": outputs,
"ui_page": "config",
"ui_title": "Player Config",
}
return render_template("config_player.html", data=data)
@app.route("/config/server")
def ui_config_server():
data = {
"ui_page": "server",
"ui_title": "Server Config",
"state": server_state.state,
"ser_ports": DeviceManager.getSerialPorts(),
}
return render_template("config_server.html", data=data)
@app.route("/config/server/update", methods=["POST"])
def ui_config_server_update():
server_state.update("server_name", request.form["name"])
server_state.update("host", request.form["host"])
server_state.update("port", int(request.form["port"]))
server_state.update("num_channels", int(request.form["channels"]))
server_state.update("ws_port", int(request.form["ws_port"]))
server_state.update("serial_port", request.form["serial_port"])
# Because we're not showing the api key once it's set.
if "myradio_api_key" in request.form and request.form["myradio_api_key"] != "":
server_state.update("myradio_api_key", request.form["myradio_api_key"])
server_state.update("myradio_base_url", request.form["myradio_base_url"])
server_state.update("myradio_api_url", request.form["myradio_api_url"])
# stopServer()
return ui_config_server()
@app.route("/logs")
def ui_logs_list():
data = {
"ui_page": "logs",
"ui_title": "Logs",
"logs": ["BAPSicleServer"]
+ ["Player{}".format(x) for x in range(server_state.state["num_channels"])],
}
return render_template("loglist.html", data=data)
@app.route("/logs/<path:path>")
def ui_logs_render(path):
log_file = open("logs/{}.log".format(path))
data = {
"logs": log_file.read().splitlines(),
"ui_page": "logs",
"ui_title": "Logs - {}".format(path),
}
log_file.close()
return render_template("log.html", data=data)
# Player Audio Control Endpoints
# Just useful for messing arround without presenter / websockets.
@app.route("/player/<int:channel>/<command>")
def player_simple(channel: int, command: str):
simple_endpoints = ["play", "pause", "unpause", "stop", "unload", "clear"]
if command in simple_endpoints:
player_to_q[channel].put("UI:" + command.upper())
return ui_status()
return page_not_found()
@app.route("/player/<int:channel>/seek/<float:pos>")
def player_seek(channel: int, pos: float):
player_to_q[channel].put("UI:SEEK:" + str(pos))
return ui_status()
@app.route("/player/<int:channel>/load/<int:channel_weight>")
def player_load(channel: int, channel_weight: int):
player_to_q[channel].put("UI:LOAD:" + str(channel_weight))
return ui_status()
@app.route("/player/<int:channel>/remove/<int:channel_weight>")
def player_remove(channel: int, channel_weight: int):
player_to_q[channel].put("UI:REMOVE:" + str(channel_weight))
return ui_status()
@app.route("/player/<int:channel>/output/<name>")
def player_output(channel: int, name: Optional[str]):
player_to_q[channel].put("UI:OUTPUT:" + str(name))
return ui_config_player()
@app.route("/player/<int:channel>/autoadvance/<int:state>")
def player_autoadvance(channel: int, state: int):
player_to_q[channel].put("UI:AUTOADVANCE:" + str(state))
return ui_status()
@app.route("/player/<int:channel>/repeat/<state>")
def player_repeat(channel: int, state: str):
player_to_q[channel].put("UI:REPEAT:" + state.upper())
return ui_status()
@app.route("/player/<int:channel>/playonload/<int:state>")
def player_playonload(channel: int, state: int):
player_to_q[channel].put("UI:PLAYONLOAD:" + str(state))
return ui_status()
@app.route("/player/<int:channel>/status")
def player_status_json(channel: int):
return jsonify(status(channel))
@app.route("/player/all/stop")
def player_all_stop():
for channel in player_to_q:
channel.put("UI:STOP")
return ui_status()
# Show Plan Functions
@app.route("/plan/load/<int:timeslotid>")
def plan_load(timeslotid: int):
for channel in player_to_q:
channel.put("UI:GET_PLAN:" + str(timeslotid))
return ui_status()
@app.route("/plan/clear")
def plan_clear():
for channel in player_to_q:
channel.put("UI:CLEAR")
return ui_status()
# API Proxy Endpoints
@app.route("/plan/list")
def api_list_showplans():
while not api_from_q.empty():
api_from_q.get() # Just waste any previous status responses.
api_to_q.put("LIST_PLANS")
while True:
try:
response = api_from_q.get_nowait()
if response.startswith("LIST_PLANS:"):
response = response[response.index(":") + 1:]
return response
except Empty:
pass
sleep(0.02)
@app.route("/library/search/<type>")
def api_search_library(type: str):
if type not in ["managed", "track"]:
abort(404)
while not api_from_q.empty():
api_from_q.get() # Just waste any previous status responses.
params = json.dumps(
{"title": request.args.get(
"title"), "artist": request.args.get("artist")}
)
api_to_q.put("SEARCH_TRACK:{}".format(params))
while True:
try:
response = api_from_q.get_nowait()
if response.startswith("SEARCH_TRACK:"):
response = response.split(":", 1)[1]
return response
except Empty:
pass
sleep(0.02)
@app.route("/library/playlists/<type>")
def api_get_playlists(type: str):
if type not in ["music", "aux"]:
abort(401)
while not api_from_q.empty():
api_from_q.get() # Just waste any previous status responses.
command = "LIST_PLAYLIST_{}".format(type.upper())
api_to_q.put(command)
while True:
try:
response = api_from_q.get_nowait()
if response.startswith(command):
response = response.split(":", 1)[1]
return response
except Empty:
pass
sleep(0.02)
@app.route("/library/playlist/<type>/<library_id>")
def api_get_playlist(type: str, library_id: str):
if type not in ["music", "aux"]:
abort(401)
while not api_from_q.empty():
api_from_q.get() # Just waste any previous status responses.
command = "GET_PLAYLIST_{}:{}".format(type.upper(), library_id)
api_to_q.put(command)
while True:
try:
response = api_from_q.get_nowait()
if response.startswith(command):
response = response[len(command) + 1:]
if response == "null":
abort(401)
return response
except Empty:
pass
sleep(0.02)
# JSON Outputs
@app.route("/status-json")
def json_status():
channel_states = []
for i in range(server_state.state["num_channels"]):
channel_states.append(status(i))
return {"server": server_state.state, "channels": channel_states}
# Get audio for UI to generate waveforms.
@app.route("/audiofile/<type>/<int:id>")
def audio_file(type: str, id: int):
if type not in ["managed", "track"]:
abort(404)
return send_from_directory("music-tmp", type + "-" + str(id) + ".mp3")
# Static Files
@app.route("/favicon.ico")
def serve_favicon():
return send_from_directory("ui-static", "favicon.ico")
@app.route("/static/<path:path>")
def serve_static(path: str):
return send_from_directory("ui-static", path)
@app.route("/presenter/")
def serve_presenter_index():
return send_from_directory("presenter-build", "index.html")
@app.route("/presenter/<path:path>")
def serve_presenter_static(path: str):
return send_from_directory("presenter-build", path)
# Helper Functions
def status(channel: int):
while not player_from_q[channel].empty():
player_from_q[channel].get() # Just waste any previous status responses.
player_to_q[channel].put("UI:STATUS")
retries = 0
while retries < 40:
try:
response = player_from_q[channel].get_nowait()
if response.startswith("UI:STATUS:"):
response = response.split(":", 2)[2]
# TODO: Handle OKAY / FAIL
response = response[response.index(":") + 1:]
try:
response = json.loads(response)
except Exception as e:
raise e
return response
except Empty:
pass
retries += 1
sleep(0.02)
# WebServer Start / Stop Functions
@app.route("/quit")
def quit():
# stopServer()
return "Shutting down..."
# Don't use reloader, it causes Nested Processes!
def WebServer(player_to: List[Queue], player_from: List[Queue], api_to: Queue, api_from: Queue, state: StateManager):
global player_to_q, player_from_q, api_to_q, api_from_q, server_state
player_to_q = player_to
player_from_q = player_from
api_from_q = api_from
api_to_q = api_to
server_state = state
process_title = "WebServer"
setproctitle(process_title)
CORS(app, supports_credentials=True) # Allow ALL CORS!!!
if not isBundelled():
log = logging.getLogger("werkzeug")
log.disabled = True
app.logger.disabled = True
app.run(
host=server_state.state["host"],
port=server_state.state["port"],
debug=True,
use_reloader=False,
threaded=False # While API handles are singlethreaded.
)