432 lines
11 KiB
Python
432 lines
11 KiB
Python
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from flask import Flask, render_template, send_from_directory, request, jsonify, abort
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from flask_cors import CORS
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from setproctitle import setproctitle
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import logging
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from typing import Any, Optional, List
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from multiprocessing.queues import Queue
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from queue import Empty
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from time import sleep
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import json
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from helpers.os_environment import isBundelled, isMacOS
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from helpers.logging_manager import LoggingManager
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from helpers.device_manager import DeviceManager
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from helpers.state_manager import StateManager
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app = Flask(__name__, static_url_path="")
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logger: LoggingManager
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server_state: StateManager
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api_from_q: Queue
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api_to_q: Queue
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player_to_q: List[Queue] = []
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player_from_q: List[Queue] = []
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# General UI Endpoints
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@app.errorhandler(404)
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def page_not_found(e: Any):
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data = {"ui_page": "404", "ui_title": "404"}
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return render_template("404.html", data=data), 404
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@app.route("/")
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def ui_index():
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data = {
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"ui_page": "index",
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"ui_title": "",
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"server_version": server_state.state["server_version"],
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"server_build": server_state.state["server_build"],
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"server_name": server_state.state["server_name"],
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}
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return render_template("index.html", data=data)
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@app.route("/status")
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def ui_status():
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channel_states = []
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for i in range(server_state.state["num_channels"]):
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channel_states.append(status(i))
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data = {"channels": channel_states,
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"ui_page": "status", "ui_title": "Status"}
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return render_template("status.html", data=data)
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@app.route("/config/player")
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def ui_config_player():
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channel_states = []
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for i in range(server_state.state["num_channels"]):
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channel_states.append(status(i))
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outputs = DeviceManager.getAudioOutputs()
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data = {
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"channels": channel_states,
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"outputs": outputs,
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"ui_page": "config",
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"ui_title": "Player Config",
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}
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return render_template("config_player.html", data=data)
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@app.route("/config/server")
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def ui_config_server():
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data = {
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"ui_page": "server",
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"ui_title": "Server Config",
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"state": server_state.state,
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"ser_ports": DeviceManager.getSerialPorts(),
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}
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return render_template("config_server.html", data=data)
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@app.route("/config/server/update", methods=["POST"])
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def ui_config_server_update():
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server_state.update("server_name", request.form["name"])
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server_state.update("host", request.form["host"])
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server_state.update("port", int(request.form["port"]))
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server_state.update("num_channels", int(request.form["channels"]))
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server_state.update("ws_port", int(request.form["ws_port"]))
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server_state.update("serial_port", request.form["serial_port"])
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# Because we're not showing the api key once it's set.
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if "myradio_api_key" in request.form and request.form["myradio_api_key"] != "":
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server_state.update("myradio_api_key", request.form["myradio_api_key"])
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server_state.update("myradio_base_url", request.form["myradio_base_url"])
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server_state.update("myradio_api_url", request.form["myradio_api_url"])
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# stopServer()
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return ui_config_server()
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@app.route("/logs")
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def ui_logs_list():
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data = {
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"ui_page": "logs",
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"ui_title": "Logs",
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"logs": ["BAPSicleServer"]
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+ ["Player{}".format(x) for x in range(server_state.state["num_channels"])],
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}
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return render_template("loglist.html", data=data)
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@app.route("/logs/<path:path>")
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def ui_logs_render(path):
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log_file = open("logs/{}.log".format(path))
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data = {
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"logs": log_file.read().splitlines(),
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"ui_page": "logs",
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"ui_title": "Logs - {}".format(path),
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}
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log_file.close()
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return render_template("log.html", data=data)
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# Player Audio Control Endpoints
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# Just useful for messing arround without presenter / websockets.
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@app.route("/player/<int:channel>/<command>")
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def player_simple(channel: int, command: str):
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simple_endpoints = ["play", "pause", "unpause", "stop", "unload", "clear"]
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if command in simple_endpoints:
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player_to_q[channel].put("UI:" + command.upper())
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return ui_status()
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return page_not_found()
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@app.route("/player/<int:channel>/seek/<float:pos>")
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def player_seek(channel: int, pos: float):
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player_to_q[channel].put("UI:SEEK:" + str(pos))
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return ui_status()
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@app.route("/player/<int:channel>/load/<int:channel_weight>")
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def player_load(channel: int, channel_weight: int):
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player_to_q[channel].put("UI:LOAD:" + str(channel_weight))
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return ui_status()
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@app.route("/player/<int:channel>/remove/<int:channel_weight>")
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def player_remove(channel: int, channel_weight: int):
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player_to_q[channel].put("UI:REMOVE:" + str(channel_weight))
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return ui_status()
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@app.route("/player/<int:channel>/output/<name>")
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def player_output(channel: int, name: Optional[str]):
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player_to_q[channel].put("UI:OUTPUT:" + str(name))
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return ui_config_player()
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@app.route("/player/<int:channel>/autoadvance/<int:state>")
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def player_autoadvance(channel: int, state: int):
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player_to_q[channel].put("UI:AUTOADVANCE:" + str(state))
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return ui_status()
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@app.route("/player/<int:channel>/repeat/<state>")
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def player_repeat(channel: int, state: str):
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player_to_q[channel].put("UI:REPEAT:" + state.upper())
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return ui_status()
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@app.route("/player/<int:channel>/playonload/<int:state>")
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def player_playonload(channel: int, state: int):
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player_to_q[channel].put("UI:PLAYONLOAD:" + str(state))
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return ui_status()
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@app.route("/player/<int:channel>/status")
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def player_status_json(channel: int):
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return jsonify(status(channel))
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@app.route("/player/all/stop")
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def player_all_stop():
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for channel in player_to_q:
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channel.put("UI:STOP")
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return ui_status()
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# Show Plan Functions
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@app.route("/plan/load/<int:timeslotid>")
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def plan_load(timeslotid: int):
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for channel in player_to_q:
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channel.put("UI:GET_PLAN:" + str(timeslotid))
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return ui_status()
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@app.route("/plan/clear")
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def plan_clear():
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for channel in player_to_q:
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channel.put("UI:CLEAR")
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return ui_status()
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# API Proxy Endpoints
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@app.route("/plan/list")
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def api_list_showplans():
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while not api_from_q.empty():
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api_from_q.get() # Just waste any previous status responses.
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api_to_q.put("LIST_PLANS")
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while True:
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try:
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response = api_from_q.get_nowait()
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if response.startswith("LIST_PLANS:"):
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response = response[response.index(":") + 1:]
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return response
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except Empty:
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pass
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sleep(0.02)
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@app.route("/library/search/<type>")
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def api_search_library(type: str):
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if type not in ["managed", "track"]:
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abort(404)
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while not api_from_q.empty():
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api_from_q.get() # Just waste any previous status responses.
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params = json.dumps(
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{"title": request.args.get(
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"title"), "artist": request.args.get("artist")}
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)
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api_to_q.put("SEARCH_TRACK:{}".format(params))
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while True:
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try:
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response = api_from_q.get_nowait()
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if response.startswith("SEARCH_TRACK:"):
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response = response.split(":", 1)[1]
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return response
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except Empty:
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pass
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sleep(0.02)
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@app.route("/library/playlists/<type>")
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def api_get_playlists(type: str):
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if type not in ["music", "aux"]:
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abort(401)
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while not api_from_q.empty():
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api_from_q.get() # Just waste any previous status responses.
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command = "LIST_PLAYLIST_{}".format(type.upper())
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api_to_q.put(command)
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while True:
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try:
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response = api_from_q.get_nowait()
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if response.startswith(command):
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response = response.split(":", 1)[1]
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return response
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except Empty:
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pass
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sleep(0.02)
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@app.route("/library/playlist/<type>/<library_id>")
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def api_get_playlist(type: str, library_id: str):
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if type not in ["music", "aux"]:
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abort(401)
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while not api_from_q.empty():
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api_from_q.get() # Just waste any previous status responses.
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command = "GET_PLAYLIST_{}:{}".format(type.upper(), library_id)
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api_to_q.put(command)
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while True:
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try:
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response = api_from_q.get_nowait()
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if response.startswith(command):
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response = response[len(command) + 1:]
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if response == "null":
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abort(401)
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return response
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except Empty:
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pass
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sleep(0.02)
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# JSON Outputs
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@app.route("/status-json")
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def json_status():
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channel_states = []
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for i in range(server_state.state["num_channels"]):
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channel_states.append(status(i))
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return {"server": server_state.state, "channels": channel_states}
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# Get audio for UI to generate waveforms.
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@app.route("/audiofile/<type>/<int:id>")
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def audio_file(type: str, id: int):
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if type not in ["managed", "track"]:
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abort(404)
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return send_from_directory("music-tmp", type + "-" + str(id) + ".mp3")
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# Static Files
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@app.route("/favicon.ico")
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def serve_favicon():
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return send_from_directory("ui-static", "favicon.ico")
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@app.route("/static/<path:path>")
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def serve_static(path: str):
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return send_from_directory("ui-static", path)
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@app.route("/presenter/")
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def serve_presenter_index():
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return send_from_directory("presenter-build", "index.html")
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@app.route("/presenter/<path:path>")
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def serve_presenter_static(path: str):
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return send_from_directory("presenter-build", path)
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# Helper Functions
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def status(channel: int):
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while not player_from_q[channel].empty():
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player_from_q[channel].get() # Just waste any previous status responses.
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player_to_q[channel].put("UI:STATUS")
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retries = 0
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while retries < 40:
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try:
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response = player_from_q[channel].get_nowait()
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if response.startswith("UI:STATUS:"):
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response = response.split(":", 2)[2]
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# TODO: Handle OKAY / FAIL
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response = response[response.index(":") + 1:]
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try:
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response = json.loads(response)
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except Exception as e:
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raise e
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return response
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except Empty:
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pass
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retries += 1
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sleep(0.02)
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# WebServer Start / Stop Functions
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@app.route("/quit")
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def quit():
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# stopServer()
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return "Shutting down..."
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# Don't use reloader, it causes Nested Processes!
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def WebServer(player_to: List[Queue], player_from: List[Queue], api_to: Queue, api_from: Queue, state: StateManager):
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global player_to_q, player_from_q, api_to_q, api_from_q, server_state
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player_to_q = player_to
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player_from_q = player_from
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api_from_q = api_from
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api_to_q = api_to
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server_state = state
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process_title = "WebServer"
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setproctitle(process_title)
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CORS(app, supports_credentials=True) # Allow ALL CORS!!!
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if not isBundelled():
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log = logging.getLogger("werkzeug")
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log.disabled = True
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app.logger.disabled = True
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app.run(
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host=server_state.state["host"],
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port=server_state.state["port"],
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debug=True,
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use_reloader=False,
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threaded=False # While API handles are singlethreaded.
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)
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