Commit graph

10 commits

Author SHA1 Message Date
videogame hacker
caf96d1d04 Small tweaks 2021-11-05 20:57:10 +00:00
videogame hacker
30d1429e83 Cache-busting and anonymous crossorigin for video 2021-11-05 20:40:42 +00:00
videogame hacker
d0be5f66cb Implement frontend for chat 2021-11-05 13:07:21 +00:00
videogame hacker
d48771e921 Prepare for adding the chat box 2021-10-25 02:59:52 +01:00
videogame hacker
7796d8e5f0 Use WebSockets to communicate with the server instead of HTTP verbs
This means that we can filter out our own events and have an outgoing
debounce set up when we receive an incoming event. Hopefully this means
that we stop seeing repeat events when there is more latency involved.
2021-10-25 01:51:26 +01:00
videogame hacker
3e00d296f8 Use the IP env var instead of HOST since HOST is used for the hostname
lmao
2021-10-25 00:31:24 +01:00
videogame hacker
4b7ad17588 Print the binding address when running 2021-10-25 00:24:56 +01:00
videogame hacker
9e49ed1820 Support HOST and PORT environment variables for socket binding 2021-10-25 00:13:25 +01:00
videogame hacker
16cd0a45fd Add a README 2021-10-25 00:11:00 +01:00
videogame hacker
468843c430 Initial commit 2021-10-24 23:48:27 +01:00